i keep getting this crash report
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 05/02/13 20:35
Description: Exception in server tick loop
java.lang.IllegalArgumentException: Too big view radius!
at ik.<init>(SourceFile:144)
at in.<init>(WorldServer.java:106)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:266)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 934677384 bytes (891 MB) / 1029046272 bytes (981 MB) up to 2863333376 bytes (2730 MB)
JVM Flags: 2 total; -Xmx3G -Xms1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 2, allocated: 5, tallocated: 59
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 18 mods loaded, 18 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BasicComponents [basic Components] (BasicComponents_v1.2.4.335.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AssemblyLine [Assembly Line] (AssemblyLine_v0.2.4.62.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AtomicScience [Atomic Science] (AtomicScience_v0.3.4.134.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BlastCraft [blastCraft] (BlastCraft_v0.6.1.25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Liquid Mechanics [Liquid Mechanics] (Fluid-Mechanics_v0.2.6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ICBM [iCBM] (ICBM_v1.0.3.129.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mekanism [Mekanism] (Mekanism-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismTools [MekanismTools] (MekanismTools-v5.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Profiler Position: N/A (disabled)
Player Count: 0 / 10; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)