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Laerbn

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Everything posted by Laerbn

  1. On chunk reload the pipes will be visually connected by not physically so, as you can clearly punch through them in the 'gap' between them. That's why they aren't working.
  2. I'm having the same problem. From the bug I posted on github: On chunk reload my golden conductive pipes will stop working. They visually appear as if they are connected, but I can clearly mine the block behind them in the 'gap' between them, leading me to believe the pipes are still there, just not connected at all. This has caused my engines/pipes to explode as the power has nowhere to go. Switch pipes are also buggy. Power will flow through when I place them, and correctly stop when I press lever attached to them. However, if I press the lever again, the pipes visually reconnect, but power will not flow through them again, leading me to believe the pipes are visually connected but again not physically so. This only began happening with the most recent update. This means I cannot run my machines currently, for if the chunk is reloaded my combustion engines will stop supplying power to water pump and -> kaboom. Already happened, gotta rollback. Pretty major bug.
  3. Without any kind of background sound at all this game starts to feel a bit lonely. As such I am attempting to install Matmos again, since it was removed from Classic -> Lite. I have downloaded Matmos and put it in the mods folder in the .roaming/.techniclauncher/tekkitelite folder. Have I done something wrong? Is this even possible with tekkit? Should I talk to the Matmos people? I apologize if this is in the wrong section as this is my first post. Nevermind I'm an idiot who can't follow instructions. -_-
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