I am running my Tekkit Legends game client with 2.5GB of allocated memory. I can play in Single Player perfectly fine, no issues as of yet. But when I run my own server with the official server client and try to join it, everything runs well for about three seconds and then immediate game client crash. This is what I can grab from the server client after I crashed. [12:08:19 INFO]: ryansavage[/127.0.0.1:50682] logged in with entity id 364 at (-214.5378402471928, 74.0, 232.47819916572595) [12:08:19 INFO]: ryansavage joined the game [12:08:22 INFO]: ryansavage has just earned the achievement [Taking Inventory] [12:08:25 INFO]: ryansavage lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}} [12:08:25 INFO]: ryansavage left the game
I cannot find any crash logs in the Tekkit Legends Logs folder so this is all thats there.