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vorksholk

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  1. The below is saved for reference, and for anyone having the same problem: use JDK! It turns out Java JDK x64 performs much better than JRE x64 with Voltz, huge improvement with performance. Hello everyone! I am running a Voltz server on a full dedicated machine: -1GBit port speed -32GB RAM -Intel i7-3770 -2TB Disk When this server gets 6-7 people on it begins to freak out, CPU goes up to 100%, and multiple cores are often seen above 50% (likely due to multithreaded garbage collection). Here's the command line options I am using to launch the server: java -server -Xincgc -Xmx16G -Xms8G -Xmn4G -XX:NewRatio=2 -XX:CMSFullGCsBeforeCompaction=1 -XX:SoftRefLRUPolicyMSPerMB=2048 -XX:+CMSParallelRemarkEnabled -XX:+UseParNewGC -XX:+UseAdaptiveSizePolicy -XX:+DisableExplicitGC -Xnoclassgc -oss4M -ss4M -XX:+UseFastAccessorMethods -XX:CMSInitiatingOccupancyFraction=90 -XX:+UseConcMarkSweepGC -XX:UseSSE=4 -XX:+UseCMSCompactAtFullCollection -XX:ParallelGCThreads=2 -XX:+AggressiveOpts -cp "Voltz.jar" -jar "Voltz.jar" The only other thing on the server that is running is a mumble/murmur server. Geekbench reports a score >10000, and HT (hyperthreading) is disabled. This machine should be capable of handling much more than 7 players on Voltz. Anyone know what the problem could be and how I would go about solving it? Thank you
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