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Eegxeta

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Posts posted by Eegxeta

  1. Age: 19

    Location: US East

    Build Style: see signature

    Why you want to join: I don't like big overbuilt servers

    What you can offer: Knowledge of IC2, BC, MFR, vending machines, cookie factories, auto-crafting machine, three architectural styles(rustic, industrial and futuristic), the inability to think small, the ability to cram stuff in small places, my own modpack(somthing small I made because I found some cool mods that are not in Tekkit), good at explaining stuff, and I think I'll just stop there.

    Email: [email protected]

    IGN: Eegxeta

  2. I made a custom pack on the old launcher I have all the files for it and all. I want to use it on the new launcher, but I'm not sure what kind of changes I'm going to have to make to the files.

    The thought just occurred, does anyone know how to make java assign a block a unused id to a block if there is a conflict because it would make life easier.

  3. I'm getting the same thing, though it is on custom1 where I added and updated a few mods to tekkit lite. That and only one block of doors and beds break at a time and only one block of the bed is placed.

  4. I'm trying to add some mods to tekkit lite, but I can't get anything to work all I get is a grey window after the FML has done its thing and it just sits there. I have just put the zip or jar in the mods folder and I have tried adding the files in the zip and jar files to modpack.jar which doesn't work and I have tried transplanting the mods from another modpack that didn't work. Yes I have looked at the sites to download these files. I'm clearly missing some piece of info or doing something wrong but I don't know what can somebody a little less clueless help me?

    The mods I want to install are advancedsolarpanels, ExtrabiomesXL and DynamicElevators. I also want to update MineFactory Reloaded to the latest version.

    Edit: Just dropping the stuff into the mods folder crashes minecraft.

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