I play on a tekkit lite server with a few friends, and I run the server myself from the same computer I play on. I usually have no problems, but recently the server has had some serious issues. It spits out the same error message over and over so quickly that I can't even read it live. It seems a highly glitchy pig is the culprit:
[iNFO] [sTDOUT] Wrong location! pd['Pig'/1189, l='world', x=-867.14, y=64.00, z=-1418.98]
[iNFO] [sTDERR] java.lang.Exception: Stack trace
[iNFO] [sTDERR] at java.lang.Thread.dumpStack(Unknown Source)
[iNFO] [sTDERR] at zz.a(Chunk.java:923)
[iNFO] [sTDERR] at aam.a(AnvilChunkLoader.java:406)
[iNFO] [sTDERR] at aam.a(AnvilChunkLoader.java:103)
[iNFO] [sTDERR] at aam.a(AnvilChunkLoader.java:83)
[iNFO] [sTDERR] at im.f(ChunkProviderServer.java:182)
[iNFO] [sTDERR] at im.c(ChunkProviderServer.java:118)
[iNFO] [sTDERR] at il.<init>(PlayerInstance.java:43)
[iNFO] [sTDERR] at ik.a(SourceFile:172)
[iNFO] [sTDERR] at ik.a(SourceFile:203)
[iNFO] [sTDERR] at gm.a(ServerConfigurationManager.java:163)
[iNFO] [sTDERR] at gm.c(ServerConfigurationManager.java:206)
[iNFO] [sTDERR] at gm.a(ServerConfigurationManager.java:123)
[iNFO] [sTDERR] at it.completeConnection(NetLoginHandler.java:198)
[iNFO] [sTDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.handleClientConnection(FMLNetworkHandler.java:153)
[iNFO] [sTDERR] at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionReceivedFromClient(FMLNetworkHandler.java:107)
[iNFO] [sTDERR] at it.d(NetLoginHandler.java:182)
[iNFO] [sTDERR] at it.c(NetLoginHandler.java:75)
[iNFO] [sTDERR] at hu.a(ServerListenThread.java:56)
[iNFO] [sTDERR] at ht.b(SourceFile:29)
[iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
[iNFO] [sTDERR] at ho.r(DedicatedServer.java:269)
[iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
[iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
[iNFO] [sTDERR] at fy.run(SourceFile:849)
Tekkit Lite Version: 0.6.1
Java Version: 7, update 21
Each time it's the same location, always a pig. The number following the pig increases every time, by one (1189 to 1190 and so on). Opening the level in worldedit shows a strange entity at the location, possibly a stack of many entities. It cannot be deleted. Approaching the pig in-game causes immense lag and eventually drops all clients.
I tried reinstalling everything, and I isolated the problem to the /world/region folder. The problem goes away when I regenerate a region folder, at the expense of everything that we've created. The server does not spit out errors until a player approaches the pig and the chunk is loaded. For this reason I can't get close enough in-game. I've also noticed that the chunk containing it is a different biome than the surrounding area...
I've been using tekkit for a while now, but I don't really know what I'm doing. I need some help getting rid of this error... I'm willing to destroy the area it's in but I don't want to lose everything else in my map
Please Help.