Nevrosert

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About Nevrosert

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  • Birthday 03/28/1986
  1. Launcher Version: 377 Operating System: Mac OS X 10.6.8 Java Version: Java 7 Update 17 Antivirus Program: N/A EDIT: I've noticed I placed this in the wrong section of the forum - will the moderator please move this to the appropriate section? Description of Problem: This is indeed not my problem, but my friend's, but it concerns me all the same. He has a macbook, running snow leopard and the latest java. When attempting to connect to my custom modpack server, hosted on a large provider, he is stuck "Connecting to server", but will see the server as available in the selection screen. Eventually after attempting to connect for a while it will time out (error log from server provided). The funny thing is that when attempting to connect to servers with other modpacks he has no issues, and when attempting to connect to others with the custom modpack via LAN (clients who have no problem connecting to the server in question) there also are no issues. Hence, this must be a server side issue? My server provider is using McMyAdmin. Please help, I have no idea what is the problem here, but something tells me it's not his fault. Error Messages: Connection timed out Error Log: 23:38:40 CONSOLE: [iNFO] java.net.SocketTimeoutException: Read timed out 23:38:40 CONSOLE: [iNFO] at java.net.SocketInputStream.socketRead0(Native Method) 23:38:40 CONSOLE: [iNFO] at java.net.SocketInputStream.read(Unknown Source) 23:38:40 CONSOLE: [iNFO] at java.net.SocketInputStream.read(Unknown Source) 23:38:40 CONSOLE: [iNFO] at java.net.SocketInputStream.read(Unknown Source) 23:38:40 CONSOLE: [iNFO] at java.io.DataInputStream.readUnsignedByte(Unknown Source) 23:38:40 CONSOLE: [iNFO] at net.minecraft.network.packet.Packet.func_73272_a(Packet.java:145) 23:38:40 CONSOLE: [iNFO] at net.minecraft.network.TcpConnection.func_74447_i(TcpConnection.java:325) 23:38:40 CONSOLE: [iNFO] at net.minecraft.network.TcpConnection.func_74450_c(TcpConnection.java:549) 23:38:40 CONSOLE: [iNFO] at net.minecraft.network.TcpReaderThread.run(SourceFile:94) 23:38:40 CONSOLE: [iNFO] /***.***.***.***:50021 lost connection
  2. All right, white-list is now on. Accepted on probation: -Havocphantom -Qchaos -DatEnderGamer More tbd
  3. Qchaos: We just tested detonating a red-matter missile on the outskirts of the server - ended up corrupting the nearby chunks. This might be due to errors in the server software (hosted), but either way; red-matter explosives = banned.
  4. Thats a great application, Qchaos, I think you'll fit right in. Consider yourself whitelisted (even though the server isn't yet).
  5. use the link on the voltz page, exchange the version number (1.0.11) in the download link with 1.1.4 and it should work.
  6. Got my server up and running finally, however some plugins are still missing. IP: 84.201.38.146:25589 This will be a small community of less than 20 players (10 slots atm, as we see how the server copes with traffic), with focus on an optimal Voltz experience. Here you can craft what you want to, no factions, banned items or protected areas (except spawn). In order to join you are expected to be mature, friendly and willing to help others. Only rules to keep in mind: No duping, x-ray, harassment or destroying spawn area. Following plugins are currently or soon-to-be implemented: Essentials (coming soon!) WorldEdit WorldGuard Restricted items: Anti-matter and red-matter missiles/explosives Anti-gravitational missilies/explosives Engineer's overalls Steve's stopwatch Weather orb Other items might make their way to this list as well. To be whitelisted please respond with your in-game name, location, age and any other information that might be relevant.