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vaclavz

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Posts posted by vaclavz

  1. The question is: Are you okay with teleporting? If so there may be an option in the MapWriter config but that's all I'll say...

    I would advice to make the file read only after edit. Game rewrites it back when launching ;) But that is all, let him make some research :)

  2. I have many way points set. This should be working fine. The only problem is with teleporting. It is disabled by default. You have to edit config file and set it to read only, otherwise the game will overwrite it back on next launch. Do you add way points to groups? You can switch groups with comma. Way points in Nether may cause problems too. They don't match coordinates you enter and teleporting is bugged.

  3. Adding MCMMO is a little bit difficult. It is plugin for bukkit server and only for multiplayer. There is no version for singleplayer. If Hexxit is based on bukkit, then you could be able to add mcmmo by just adding mcmmo.jar into plugins directory of the server. If Hexxit is not based on bukkit, then you can only take bukkit server and try to add mods similar to Hexxit modpack. But you will have to troubleshoot everything from scratch. Still after this action, people will have to have same mods as on server.

  4. Hi,

    tree capitator still doesn't recognize paxels and additional axes. Please add their IDs to default config of tree capitator.

    Minefactory reloaded machines lost their compatibility with some trees. Sakura, Eucalyptus and may be more. They are no longer planted nor harvested.

    Gysahl green and other flowers still grow with no consumption of bonemeal.

    Blazerods can be pulverized and re-crafted from powder with double increase of them.

  5. But shift and left on the item only moves that whole stack. Before you could shift click, drag and then it would move all stacks of that item.

    try ctrl+shift and click to move all stacks of same type. Or you can look into inventory tweaks settings using [...] <-- this button on the inventory screen.

  6. Had been experiencing the chocobo stack with no real adverse effects and then this happened. Ended up with almost 1900 entities after logging out a couple times in attempt to fix this. Short of killing them all manually not even sure how to remove them and there's still the chance of the glitch reoccurring.

    I have same problem... thousands of chocobos... What now? I only can send you some logs and delete my world...

  7. Hi,

    Tree capitator doesn't recognize additional axes and paxels. I looked to config and tried add some item IDs. With this IDs added to config file most of them work fine. 20390; 20714; 21788; 21794; 21802; 21811; 21817; 21821; 21823; 21824; 21830; 21834; 21840; 21844; 21850; 21858; 21864; 21868; 21873. Can you add them to the default config of tree capitator?

  8. It would be good to mark upcoming releases marked as beta in launcher. Now it is recommended but not so stable to be recommended. I have problems with NEI on linux but in version 1.3.8 I started to have similar problems even on windows. Now I'm on 1.3.5 because of relative stability on windows. 2 crashes during today.

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