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RuneyIC

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About RuneyIC

  • Birthday 11/07/1995

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  1. Okay, so I made my own modpack and my own server files. The problem now is, that if i run any of them then i get a game crash saying that item ID 768 already exists (a lamp from redpower). So I made an block ID dump, and when i checked ID 768 was empty so I don't know what I did wrong. The only way to run my server is by deleting the redpower config file every time I want to start the server, so that's pretty annoying. The same thing happens when I try to launch my modpack on technic, so even on single player, i have to go in my .technic file and delete the redpower config file. Any help would be appreciated.
  2. So I've been trying to make a modpack myself, but there is always something wrong. First I had problems with a certain mod 'Ironchests' so i decided not to use it for now. Now though, i have problems with loading my a coremod "powercrystals". The error file is here: http://pastebin.com/cPcPNYSk If anyone could help me with creating my modpack, I would be very grateful. I feel like I will keep encountering problems the way I am trying now. Thanks in advance, RuneyIC
  3. Name of the pack: Runey Lite Minecraft Version: 1.4.7 Mods I want: All the mods from tekkitlite + Infernal Mobs http://www.atomicstryker.net/infernalmobs.html Atmos mobs http://www.minecraftforum.net/topic/1126195-147forge-atmosmobs-v132b-extrabiomesxl-support-is-back/ Battletowers http://www.atomicstryker.net/battletowers.html Mob spawn control http://www.minecraftforum.net/topic/1553186-152forgemodloader-mob-spawn-controls-control-spawning-increase-spawncaps-spawn-attempts-mocreaturesextrabiomes-support-updated/ Galacticraft (=> universal elec?) http://micdoodle8.com/mods/galacticraft Mystcraft http://www.9minecraft.net/mystcraft-mod/ or http://www.minecraftforum.net/topic/918541-152-mystcraft-0104/ aether http://minecraft-mods.org/aether-mod/ or http://www.aethermod.net/ backpack http://www.minecraftforum.net/topic/1492661-152-backpacks-v-1911/ or http://www.9minecraft.net/backpacks-mod/ petbat http://www.atomicstryker.net/petbat.html Damage indicator http://www.minecraftforum.net/topic/1536685-151152forge-hit-splat-damage-indicators-v270-rpg-ui-and-damage-amount-mod/ or http://www.9minecraft.net/damage-indicators-mod/ Mutant Creatures http://www.9minecraft.net/mutant-creatures-mod/ Falling Meteors http://www.9minecraft.net/falling-meteors-mod/ Gravity Gun http://ichun.us/mods/gravity-gun/ 3D Furnace http://www.9minecraft.net/3d-furnace-mod/ Steamship http://www.skydaz.com/steamship-mod-installer-for-minecraft-1-4-7 Did you try to make the modpack yoruself? Yes, i tried for a longtime but I became really confused. I used multiple guides, but they all talk about only a coremod, mod, bin and config file while a lot of the mods I want have resources files and more. I don't really know where to put those so I wasn't able to finish my modpack. If you have the time, you may also explain me how I should make my own modpack but you may also make it yourself for me (if you have the time for that ofcourse). Yes I used your guide, but it doesn't seem to mention the resources files, class files like most other guides, for the rest it was great though, I was able to follow it untill you said something like and then just add all the mods to your modpack. It went a bit to fast for me there, probably it's very easy but i just don't know what to do. Download link: well my modpack is just some loose parts, as i really didn't know what i was doing, so I won't post a link as i don't think it would be very usefull. If you do want the link to, just ask then I will post what i had. What i have done is downloaded the forge for 1.4.7 and put it in a modpack.jar, and then i put the coremods, mods, and config files from tekkitlite in my coremods mods and config file, and then I added Battletowers mod and almost every single other mod seems weird for me to add because I don't know what to do with the files. I did try to make the modpack again, and got a little bit further. Now I still get errors but at least my Forgemodloader works. I started with trying most of the mods from tekkitlite in my pack, so the extra mods I noted are not in there. This is the link: https://dl.dropboxusercontent.com/u/130831323/modpack.zip
  4. Hi all, I am new here and I don't know how to make modpacks. I found this guide "http://www.technicpack.net/article/view/building-your-own-modpack.7" and i tried to follow it as much as possible, but there are certain thing that need clarification. So i downloaded minecraft forge, for the right version (planning to make my modpack in 1.4.7) and i put that in a modpack.jar file. Then i made a mods, coremods, config and bin file. I put the minecraft.jar in the bin file, and then I downloaded all the mods. Some of them, had like I wanted mods and coremods, so i putted those in de right folders. others though, like atomicmobs and infernalmobs have folders like src, META-inf and atomicstryker, and others have resources folders. I really have no clue what I have to do with these mods and I would really like to include them in my modpack. I also copied all of the mods of tekkit lite in my modpack. (So i just Ctrl+C'd all mods & coremods from my tekkitlite folder and put them in my newly created folder) I wonder if this can caus any problems? should I copy the config files to and will it work then or is there more to it? Some mods also contain ".class" files, and I read something about implementing those in the minecraft.jar, but I don't know if I should do that? Everything about making a modpack is a bit confusing to me, and I've been trying for hours to make this work. I would really appreciate some help as I am pretty new to this. Thanks in advance, RuneyIC
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