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Posts
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Posts posted by Xenathode
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Adding to my own list, I was planning on using some consecrated soil and other stuff to make the Institute from The Mortal instruments.
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After being in survival long enough, my to-do list ended. Any ideas for what to do to spice up life?
Statue ideas? Mini-game Ideas? House/Base/Shelter Ideas? Anything works.
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--- BEGIN ERROR REPORT b6cbdb50 --------
Full report at:
C:\Users\Justin\AppData\Roaming\.technic\hexxit\crash-reports\crash-2013-08-08_13.39.22-client.txt
Please show that file to Mojang, NOT just this screen!
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Get the full report
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Ars Magica is perfect for Hexxit.
Mo' Creatures however may not be. Hexxit desperately needs some better animals (birds), but it has things like cats and pandas that detract from the mood and game-play. It has some positive qualities (Wyvrens, Ogres, Wraiths) but I dont want all the insects and Bears running around causing me extra trouble. If you want more Hexxit style mobs, I recommend Divine RPG, although it may be to large to add to Hexxit
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Like Maximus930 said: Hexxit isn't about enchanting wood and recharging crystals, it's about fighting in battle towers and adventure. Not mining for some crystals to enchant wood. Ars magica would be a excellent edition, but I think Mystcraft might not be the best choice.
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You could try putting the mods out of both of those into the hexxit mod collection, but if you want to add 2 packs to hexxit it may cause some serious lag. But 2 mods should be fine.
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In the most recent update for Hexxit, a couple new mods were added/updated. One of the new features is highlighting the block that the player's cross-hair is on. I was wondering how to turn it off? Or what the mod was that contains it.
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first of all that isn't the full report, but at least try going into the save file and deleting the Mapwriter file (I think it is Mapwriter.cfg) I had crashes similar to what yours looks like
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The best thing is to have lots of experience with other modpacks that contain similar mods. There probaly hasn't been enough time for any "full" walk-through on Hexxit. A good place to start is just follow the starter books, raid a dungeon, and get to the Twilight Forest
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What is the amour leggings and boots he is wearing? They look like krek... is that possible for betterDungeons mobs to use other mods armour? It could be valid since it would be registered as an armour?
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As long as the subject of souls is up, what can you do with them? I know that there are some amulets that use blood and souls for something but what else?
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how do you make the thing to catch/collect it though? My NEI isn't showing me the recipe. (also for the blood vessel thing)
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Try making a new world, going in and taking the "Mapwriter" file, and replace the old world one. (you might want to backup the world incase that doesn't work for you.
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I am not entirely sure how that happened either, or I wouldn't have had this "ah-hah" moment. What kind of map was it? I was using a regular map, magic map, and a maze map in the TF. Then I closed down because I had become aware of the update, and wanted to. Started up, and it crashed. Multiple days later I happened to fix it. You tell me the problem.
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How much space are you allowing? It could be running out of memory
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Hey guys so I was really tired of this whole, "1.0.0" worlds not working with 1.0.1. So made a new world, did a little progress, and started transferring files from the broken 1.0.0 to the new 1.0.1
As it turns out, my Mapwriter file had become corrupt/broken.
So for broken Pre-Update worlds, make a new one and switch the Mapwriter from the new world to the broken one and it works like a charm. Hope this helps!
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Whats top priority to you then?
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Why would you use a quiver if you had infinity?
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Meteor strikes have been rather good to me, as they never blow up anything important. The only ones that have landed were next to my ravine, and amazingly, one killed the boss at the top of a battle tower. I didn't get the loot, but the comedic value made it worth it.
One of the few meteors that I have found was in the bottom of a closed ravine... It made an interesting story but nothing compared to that.
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No I thought glowcaps grew 2 blocks tall thats just not fully grown. Or can they only be generated?
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My world for when Hexxit was new (pre 1.0.1) was working fine, but after the update it crashes the game, can anybody tell me what is going on? Two crash-reports generate in the folder after attempting to load the world.
Client crash: (is in chinese or japanese so I will not paste) Note: I use the english settings
Server crash: (even though it is a client world)---- Minecraft Crash Report ----
// Shall we play a game?
Time: 6/26/13 10:11 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.func_72552_c(NetClientHandler.java:819)
at cpw.mods.fml.client.FMLClientHandler.sendPacket(FMLClientHandler.java:447)
at cpw.mods.fml.common.network.PacketDispatcher.sendPacketToServer(PacketDispatcher.java:38)
at atomicstryker.infernalmobs.client.EntityTracker.askServerForMobMods(EntityTracker.java:26)
at atomicstryker.infernalmobs.client.EntityTracker.onEntityJoinedWorld(EntityTracker.java:18)
at net.minecraftforge.event.ASMEventHandler_116_EntityTracker_onEntityJoinedWorld_EntityJoinWorldEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraft.world.World.func_72868_a(World.java:3736)
at net.minecraft.world.chunk.Chunk.func_76631_c(Chunk.java:1073)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:150)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:36)
at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:172)
at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:203)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:214)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:262)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:130)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:99)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 564907360 bytes (538 MB) / 792526848 bytes (755 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xmx2048m -XX:MaxPermSize=256m
AABB Pool Size: 2400 (134400 bytes; 0 MB) allocated, 2288 (128128 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 63 mods loaded, 63 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.8.7} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHFramework{1.5.2.4} [CoFH Framework] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{55.0.1} [immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v2.07(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.07.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.5.2.4} [CoFHCore] (CoFHCore-1.5.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{1.5.2.4} [CoFHWorld] (CoFHCore-1.5.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomLAN{2.2} [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocksInstallCheck{55.0.1} [immibis's Microblocks (Check for incorrect installation)] (immibis-microblocks-55.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.7.0.1} [Damage Indicators] (1.5.2 DamageIndicators v2.7.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AsgardShield_Core{2.0.4} [AsgardShield] (1.5.2AsgardShield_Core_2.0.4Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ASAddon_Hallowed{2.0.0} [AS Addon- Hallowed] (1.5.2ASAddonHallowed_v2.0.0Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HarkenScythe_Core{2.1.6} [HarkenScythe] (1.5.2HarkenScythe_v2.1.6Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ASAddon_HarkenScythe{2.0.0} [AS Addon- HarkenScythe] (1.5.2ASAddonHarkenScythe_v2.0.0Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ASAddon_NetherEnder{2.0.0} [AS Addon- Nether-Ender] (1.5.2ASAddonNetherEnder_v2.0.0Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ASAddon_ColorAPI{1.0.0} [ASAddon_ColorAPI] (1.5.2AsgardShield_Core_2.0.4Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterStorage{0.6.2.23} [betterStorage] ([1.5.2]BetterStorage_0.6.2.23.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ArmorBarMod{0.7.1} [Armor Bar Mod] (ArmorBarv0.7.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Artifice{1.5.2R1.1.1} [Artifice] (Artifice-1.1.1-131.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArtificeCompat|Chisel{1.5.2R1.1.1} [Artifice Compat: Chisel] (Artifice-1.1.1-131.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArtificeCompat|EE3{1.5.2R1.1.1} [Artifice Compat: EE3] (Artifice-1.1.1-131.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArtificeCompat|MFR{1.5.2R1.1.1} [Artifice Compat: MFR] (Artifice-1.1.1-131.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArtificeCompat|Vanilla{1.5.2R1.1.1} [Artifice Compat: Vanilla] (Artifice-1.1.1-131.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.9.11} [backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_BackTools{1.5.2v1} [mod_BackTools] (BackTools1.5.2v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BattleTowers{1.3.4} [battle Towers] (BattleTowers_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterDungeons{1.8} [better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.1} [biblioCraft] (BiblioCraft[v1.3.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_BuffBarMod{0.7.1} [buff Bar Mod] (BuffBarv0.7.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DimDoors{1.5.2R1.4.0RC1} [Dimensional Doors] (DimensionalDoors-1.5.2R1.4.0RC1-149.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.15} [Enchanting Plus] (EnchantingPlus-1.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtrabiomesXL{3.13.4} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.5.2-3.13.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
hexxitgear{1.5.2R1.0} [Hexxit Gear] (HexxitGear-1.0-23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{55.1.2} [immibis Core] (immibis-core-55.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.3.1} [infernal Mobs] (InfernalMobs_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.54b} [inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.0} [MapWriter] (mapwriter-2.0.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Meteors{2.10.2} [Falling Meteors] (Meteors Mod V2.10.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Bows{1.5_v1} [More Bows mod] (More bows 1.5.2_2 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{1.5.1_2.1} [Natura] (Natura_2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins-1.0.9.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LegendGear{1.5.2} [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidiPlates{1.5.0} [Obsidian Pressure Plates] (obsidiplates-1.5.2-universal-1.5.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OffLawn{1.0} [offLawn] (OffLawn-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjectZulu|Core{1.0.3.8} [Project Zulu Core] (ProjectZuluCompletev1.0.3.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjectZulu|Blocks{1.0.3.8} [Project Zulu Block and Items] (ProjectZuluCompletev1.0.3.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjectZulu|Dungeon{1.0.3.8} [Project Zulu Mobs] (ProjectZuluCompletev1.0.3.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjectZulu|Mobs{1.0.3.8} [Project Zulu Mobs] (ProjectZuluCompletev1.0.3.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjectZulu|World{1.0.3.8} [Project Zulu World] (ProjectZuluCompletev1.0.3.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.5.2} [Xeno's Reliquary] (Reliquary1.0.6d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
rftl{1.0} [RottenFleshToLeather] (RottenFleshToLeather-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{10.3} [Ruins Spawning System] (Ruins_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SoulShards{1.0.16} [soul Shards] (SoulShards-1.0.36-universal-srg.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.5.1_1.3.4.3} [Tinkers' Construct] (TConstruct_1.3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.18.1} [The Twilight Forest] (twilightforest-1.18.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WildCaves3{0.4.2} [Wild Caves 3] (WildCaves3-0.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chococraft{2.8.6} [Torojima's ChocoCraft] (zzzChococraft_2.8.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 460 (25760 bytes; 0 MB) allocated, 460 (25760 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['tacodogrules'/356, l='Hexxit New', x=288.12, y=65.00, z=208.39]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Thanks for your time
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Those stupid cats destroyed my first house
Minimap crash please help
in Hexxit Discussion
Posted
Could you give a crash report?