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TruePikachu

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About TruePikachu

  • Birthday 02/23/1994

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  1. At last, it seems the problem is solved for now. I (as in the server) was running an outdated version of Java. After updating it to the latest version, the issues stopped. Likely of note is that the person who was just crashing the server had a newer version, so if someone has this problem, it might be from Java version, which is a solution I could not find.
  2. Now-crasher is using Java 7 on Win7, the _only_ lead I have is Java 7, gonna investigate online
  3. Having the problem again, with a different user now, no ideas on how to proceed
  4. Right now the best theory I have is that the crasher (from post #3) is using Java 7 on OSX. We are going to at some point see if they get their ban message on Java 6 without crashing the server. If they do, I'll make sure to make mention of it here.
  5. Noticed the update to the launcher, while it might just be a coincidence, this issue hasn't appeared again.
  6. Very interesting incident just happened, server was lagging a lot (I think from a combo of misplaced wrathlamps and water in a quarry requesting tons of chunk updates), and one of the regulars (who also tends to be the most frequent crasher) joined, server crashed. I set a ban on both them and everyone else who was on the server at the time (reason: no join ATM), and apparently they tried connecting (with the ban in place), and the server crashed, despite the ban. I have absolutely no idea how the heck this could have happened. Any thoughts?
  7. Just got another one of the crashes, same trace. Moving the player through the player.dat didn't fix anything, I'm just deleting them from NEI and the player list and going to give them what they had. The spot they spawned in didn't have anything odd about it. It was also in mid-air on the second crash. I currently believe that this crash happens after gravity is applied to the velocity, but before position is adjusted by velocity. I had zeroed the velocity, and there was a slight downward velocity in the player.dat. Their inventory was entirely of Vanilla items, and I don't suspect inventory itself to be the cause of the problem. I backed up the player.dat before deleting it, and can report values from it on request. A previous theory I had on the crash was that it was related to a player intersecting an object, but that doesn't seem to be the cause, as moving the player up into the air didn't fix it this time.
  8. Very interesting... When it works: [sTDOUT] Starting up SoundSystem... [sTDOUT] Initializing LWJGL OpenAL [sTDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [sTDERR] [LWJGL] getPathFromClassLoader: searching for: OpenAL32 [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] getPathFromClassLoader: searching for: lwjgl [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] getPathFromClassLoader: searching for: lwjgl [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Found 8 OpenAL paths [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll' [sTDERR] [LWJGL] Found OpenAL at 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll' [sTDOUT] OpenAL initialized. When it doesn't: [sTDOUT] Initializing LWJGL OpenAL [sTDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [sTDERR] [LWJGL] getPathFromClassLoader: searching for: OpenAL32 [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] getPathFromClassLoader: searching for: lwjgl [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] getPathFromClassLoader: searching for: lwjgl [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: sun.misc.Launcher$AppClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.net.URLClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Failed to locate findLibrary method: java.lang.NoSuchMethodException: java.security.SecureClassLoader.findLibrary(java.lang.String) [sTDERR] [LWJGL] Found 8 OpenAL paths [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll' [sTDERR] [LWJGL] Found OpenAL at 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll' (OpenAL) AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005 (OpenAL) AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005 (OpenAL) AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005 [sTDERR] [LWJGL] Failed to load C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll: Could not open ALC device [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll' [sTDERR] [LWJGL] Found OpenAL at 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll' [sTDERR] [LWJGL] Failed to load C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL64.dll: Could not open ALC device [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\OpenAL64.dll' [sTDERR] [LWJGL] Failed to load C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\OpenAL64.dll: Could not load OpenAL library (126) [sTDERR] [LWJGL] Testing 'OpenAL64.dll' [sTDERR] [LWJGL] Found OpenAL at 'OpenAL64.dll' [sTDERR] [LWJGL] Failed to load OpenAL64.dll: Could not open ALC device [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL32.dll' [sTDERR] [LWJGL] Failed to load C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL32.dll: Could not load OpenAL library (193) [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL32.dll' [sTDERR] [LWJGL] Failed to load C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\bin\natives\OpenAL32.dll: Could not load OpenAL library (193) [sTDERR] [LWJGL] Testing 'C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\OpenAL32.dll' [sTDERR] [LWJGL] Failed to load C:\Users\Chris\AppData\Roaming\.technic\tekkitlite\OpenAL32.dll: Could not load OpenAL library (126) [sTDERR] [LWJGL] Testing 'OpenAL32.dll' [sTDERR] [LWJGL] Failed to load OpenAL32.dll: Could not load OpenAL library (193) [sTDOUT] Error in class 'LibraryLWJGLOpenAL' [sTDOUT] Unable to initialize OpenAL. Probable cause: OpenAL not supported. [sTDOUT] ERROR MESSAGE: [sTDOUT] Could not locate OpenAL library. [sTDOUT] STACK TRACE: [sTDOUT] org.lwjgl.openal.AL.create(AL.java:151) [sTDOUT] org.lwjgl.openal.AL.create(AL.java:102) [sTDOUT] org.lwjgl.openal.AL.create(AL.java:201) [sTDOUT] paulscode.sound.libraries.LibraryLWJGLOpenAL.init(Unknown Source) [sTDOUT] paulscode.sound.SoundSystem.CommandNewLibrary(Unknown Source) [sTDOUT] paulscode.sound.SoundSystem.CommandQueue(Unknown Source) [sTDOUT] paulscode.sound.CommandThread.run(Unknown Source) [sTDOUT] ERROR MESSAGE: [sTDOUT] Could not locate OpenAL library. [sTDOUT] Starting up SoundSystem... [sTDOUT] Switching to No Sound [sTDOUT] (Silent Mode) There are no configuration changes between these different launches. In case anyone is wondering why I keep posting as I find things, it is both so that the most recent information is availible, and so that there are more things that search functions (both forum-based and Google) can pick up on, to hopefully help other people with similar problems fix them, basically to avert XKCD/979
  9. After digging in my logs, OpenAL seems to be the cause, or rather the failure to load it. It also appears that copying OpenAL32.dll to my Windows\System32 doesn't help. I shall do more research into getting OpenAL installed on a system-wide level.
  10. Some players on my server now seem to be crashing the server when they join, and I'm having no luck finding the source of the problem: java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextEntry(Unknown Source) at java.util.HashMap$KeyIterator.next(Unknown Source) at ii.a(EntityTracker.java:237) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:692) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:170) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) Any thoughts/information?
  11. After a bit of searching, I came across https://mojang.atlassian.net/browse/MC-11030 (Resolution: WAI)
  12. It seems to me that, numerous times (I thought this was related to addition of new mods in my install, but I'm not sure not), sound won't start with the game. Syntoms include not hearing that initial "click" sound, nor any other sounds. Sometime, it starts some time into the game, but not always. For those interested, my current "pack" is at http://cdusto.selfip.com/technic/cDM-1.0.zip (I also have it on the Technic platform, mainly to help with multiplayer, but the core is Tekkit Lite, as is what _I_ launch.) I've already seen if F3+S helps anything, it doesn't. Any thoughts?
  13. It looks like it _might_ be a block ID conflict, on 4092. In my configuration, immibis.tubestuff.BlockTubestuff has 4092, while openccsensors.tile.gaugeblock has 3892. openccsensors.common.blocks.BlockGauge doesn't show up in my IDMap dump. Try the following: * Disabling OpenCCSensors (remove the mod from the mods/ tree) * Having NEI preform an IDMap dump * Editing the config/OCS.cfg file, setting the block IDs to free ones. * Restoring OpenCCSensors to the mods/ tree For future reference, this was _not_ a NullPointerException, but an IllegalArgumentException.
  14. No one level actually _has_ all the ores. While I can't find them right now, there are charts floating around which indicate the density per level. FWIW, Vanilla (iron/coal/gold/diamond) ores are best at 11. Personally, I dig shallow if I need copper, deeper for tin, and deepest for silver. Uranium and quartz are found everywhere IIRC. Ferrus is a deep ore, as is tungsteng, but the latter is completly useless. I forget how deep lead is, but it isn't the deepest of the ores.
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