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luckdemon

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Posts posted by luckdemon

  1. The point was that nobody could give me a straight answer without trolling me. I simply asked "where can I find a

    'complete' list?" Answers I got were: forums (no info there), website (same thing as forums), and the post (here which lacked mentioning the weapons mod). Reasons I ask is that a lot of servers disable mods like BC and CC and certain parts of RP without mentioning it anywhere on their posts. Good day sir.

  2. 104% is some pretty darn good protection! Recently, I've found a few ways to damage people in quantum armor. When struck by lightning, not generated from an item that is part of EE (Random happenstance or command), the player will take 4 hearts of damage. Also, when struck with a potion of damage, players take damage as if they had no armor on whatsoever.

  3. These ideas are great, but there may be an even easier way if you have WorldGuard installed. In the blacklist on WorldGuard you can set the Watch of Flowing Time to delete it from a player's inventory if they have it, and to stop it from being interacted with. Same goes for the pedestal. There is also a great plugin I have recently been directed towards called NoItem, which can block many of the different interact actions assosicated with an item.

    Link to NoItem - http://dev.bukkit.org/server-mods/noitem/

  4. Name: luckdemon

    Age: 16

    Do you wish to join Anyon (starting town): Not currently, maybe later.

    Have you played IC2 or buildcraft? Yes All the time.

    what is the purpose of a macerator? Makes ore into dust.

    Recommendations(if you been invited): No. Do i get a bonus?

    :D

    Others things i should know: Eastern Standard Time, friends with FryCookGamer definitely want a good community with non-abusive admins.

  5. EE armors have always been buggy for me, only working some of the time, or not providing the full 90% damage reduction. EE itself is not the most stable mod out there.

    If i want to kill somebody in redmatter armor, all I would do is pull out my swift wolfs rending gale and use my autoclicker to spam the little green whirlwinds.

    The autoclicker clicks about 100 times in a second, and with a slight server lag, all of those 100 little whirlwinds hits a player and stacks for height, sending them thousands of blocks straight up and down. Therefore killing them instantly. I believe one of the admins on my server tested the falling height of quantum armor, it is insanely high up. Could have been close to 10,000 blocks. And by that height you would get bored of falling and log off.

  6. A charged creeper has not been able to kill me in Quantum armor, only standing on top of a nuke will kill me. I have not done extensive testing on that though. Charged creepers are relatively weak compared to other things, like a nano saber or nuke (for hitting through armor)

  7. I thought that chunkloaders and world anchors only worked if a player was logged into the world. In smp that would mean that somebody has to be online and if they are, the block will keep the area loaded where your machines are, and they will run.

    In singleplayer though, if you leave it shouldnt keep running any of your machines. If i am correct, the world anchor acts as a fake player to keep everything in the area loaded.

  8. I've had that exact same problem, i think i caused it because i used worldedit to change an ender chest to a different block, so whenever i tried to open that kind of chest from somewhere outside of that chunk it would crash.

    Reason from my very non-coding oriented head: The NBT tag set by ender storage was never changed by worldedit so that the mod still thinks the chest is there, and tries to tell it to do all of the animations and stuff, which wont happen if the block is now say.... dirt.

    My solution: I went in with MCEdit and deleted the chunk (probably could have also just got that block, but i overdid it to be safe)

    When the chunk regenerated everything was fine. I also had to delete the ender chest config files in my world files.

  9. power costs for running a home network based server are nothing compared to a monthly hosting cost. The main limitation on a home network based server is generally one of two things: connection speed (up and down) as well as hardware. Hardware is mostly not the case though as these days people have decent computers. I do feel sorry for those of you running on toasters.

  10. If you have used a reload command recently, dont. Reload commands will break your crafting of modded items. Only use reboots. Restarting the server will fix your problem, and as perpetualgamer said, Tekkit will no longer include any plugins, go download them for yourself.

  11. Ah, my apologies sir, I happened to read that wrong. (eh, it happens around 2 am...) I've heard of that problem, but cannot reproduce it on my server, as I have tried. Best of luck to you.

    Also Jeremy, might wanna read the rules of the forums before a global mod stomps on ur fingers for signing your post. They dont quite like that around here.

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