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1347

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  1. I would like to have a webpage for my server where all the server's player statistics are shown, such as: - Player xxxx, last seen xx:xx:xx has been playing for xxxx hours and xxxx minutes I hope something simple such as this exists?
  2. I would like to know which ones of these vanilla enchantments are rendered obsolete by Tekkit: http://minecraft.gamepedia.com/Enchantments I think the Quantum Suit makes a lot of these obsolete. See here: http://tekkitlite.wikia.com/wiki/QuantumSuit_BodyArmor Let me know please. Thank you. Edit: after research, I concluded these are the only useful enchantments for tekkit lite: Aqua affinity Depth Strider Knockback Fire Aspect Looting Efficiency Silk Touch Unbreaking Fortune Power Punch Flame Infinity Luck of the SEa Lure
  3. Silly me. I just checked my solar panel. It's an LV solar array.. no wonder..
  4. I think I'll make an extra MV solar panel and fix up everything with fiber optic and see what that gives.
  5. I have the following setup: 1 MV Solar array -- fiber optic cable --> MFE --- 2x Ins gold cable --> LV transformer (output 1)----> copper insulated cable --> compressor -> rotary macerator 7500 RPM --> extractor --> 2x Ins gold cable --> Induction Furnace (output 2) ---- 2x Ins gold cable --- copper insulated cable --> electric furnace The problem is that usually when I come to my MFE at a random point in time, I find my MFE to be nearly depleted/empty (after a good amount of time, let's say around 1 Minecraft day). I am looking for a scientific explanation as to why this is happening. This is odd, especially because the two other players in the server have no MFE problems like I am having. I have tried to figure it out using the following information (assuming my data and calculations are correct): 1 second = 20 MC ticks 1 Minecraft day (dusk+night+dawn) = 10 minutes = 10*60s = 600s*20 = 12000t probability of rain = don't know copper insulated cable EU/tick loss = around 1 EU/t 2xIns gold cable EU/tick loss = around 1 EU/t Constantly on: -rotary macerator at 7500 RPM -> 3 EU/t -Induction furnace 100% heat -> 1 EU/t -MFE: 128 EU/t output -MV Solar Array: 64 EU/t output Calculation: Machines and cables: 128 EU/t + 3 EU/t + 1 EU/t + 1 EU/t + 1 EU/t <-> 134 EU/t Loss of EU per tick = 134 EU/t - 64 EU/t = 70 EU/t Loss of EU per night (solar array not operating) = 70 EU/t * 12000t = 840K EU 134EU/64= I need 2.09 (3) MV solar arrays to keep this energy consumption up without losing energy. Are my calculations incorrect? I don't know why my MFE is almost always nearly empty when I come and check it. Do I need more MV solar arrays? If anyone could explain this to me I would be thankful. Thank you.
  6. My friends and I have small issue on our server: We would like EssentialsProtect to work the way it is supposed to, i.e.: a player cannot destroy another player's placed blocks. However, on our server anyone can destroy anyone's blocks even though EssentialsProtect is enabled. This is possible because we are al 'ops'/administrators of the server (so I heard from the main administrator). How do we configure EssentialsProtect to fix this issue? Thank you.
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