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greyhat64

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About greyhat64

  • Birthday 08/27/1996

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  1. Launcher Version: 383 Operating System: Windows 7 Home Premium 64-bit Java Version: 1.7.0_45 Antivirus Program: avast! Description of Problem: I'm trying to create a modpack with a mod that requires 32-bit Java to run. I'm launching the Technic Launcher jar file with 32-bit java by using "%ProgramFiles(x86)/Java/jre7/bin/javaw.exe -jar TechnicLauncher.jar". The problem is that this is causing authentication issues. All modpacks can only be played offline. When using 64-bit Java, there are no authentication issues. Error Messages: N/A Error Log: http://pastebin.com/pWmkSQpB
  2. It's the Web Displays mod.
  3. I'm working on a private modpack. One of the mods in it requires 32 bit java rather than 64 bit due to some strange libraries. What would be the best way to make the modpack use 32 bit java? It only needs to work on Windows, because the mods also only supports Windows. I've tried using a batch script to run the Technic Launcher jar using 32 bit java, which works, but for some reason breaks user authentication with Mojang servers, which is a problem because this modpack is for an online server. Any ideas would be appreciated. It has to be a relatively easy solution for the end user.
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