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aldermand2000

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Posts posted by aldermand2000

  1. Help!! I have the same problem but on my mac mini!!!!

    Heres my mapwriter.cfg

     

    # Configuration file
     
    ####################
    # blockcolour
    #===================
    # each entry should be of the form S:III:D=AARRGGBB
    # where:  III is the block ID as a 3 digit hex number
    #         D is the optional metadata value
    #         AA is 2 digit hex number for the alpha channel
    #         RR is 2 digit hex number for the red channel
    #         GG is 2 digit hex number for the blue channel
    #         BB is 2 digit hex number for the green channel
    #  set the alpha channel to ff for opaque blocks.
    #  if you do not add an alpha value then the block will be
    #  completely transparent.
    #  some example entries:
    #    S:002=ffff00ff   # to make grass purple
    #    S:003=80945d32   # to make dirt 50% translucent
    #  +    S:011:2=ff0000ff # to make birch wood blue
    ####################
     
    blockcolour {
        S:025=60ffff00
        S:026=60ff0000
    }
     
     
    ####################
    # blocktype
    #===================
    # each entry should be of the form S:III:D=typeString
    # where:  III is the block ID as a 3 digit hex number
    #         D is the optional metadata value
    #         typeString is the block type
    # typeString must be one of:
    #   grass   | block coloured with biome grass colour
    #   leaves  | block coloured with biome leaves colour and set to opaque
    #   foliage | block coloured with biome leaves colour
    #   water   | block coloured with biome water colour
    #   opaque  | block set to opaque only, no biome shading
    ####################
     
    blocktype {
        S:002=grass # grass block
        S:008=water # still water block
        S:009=water # flowing water block
        S:012=leaves # leaves block
        S:01f=grass # tall grass block
        S:06a=foliage # vines block
        S:0a9=grass # biomes o plenty holy grass
        S:780=grass # biomes o plenty plant
        S:783=opaque # biomes o plenty leaves 1
        S:784=opaque # biomes o plenty leaves 2
        S:785=foliage # biomes o plenty foliage
        S:786=opaque # biomes o plenty fruit leaf block
        S:78c=foliage # biomes o plenty tree moss
        S:7aa=leaves # biomes o plenty colorized leaves
        S:874=leaves # twilight forest leaves
        S:881=leaves # twilight forest magic leaves
        S:898=opaque # extrabiomesXL autumn leaves
        S:89c=leaves # extrabiomesXL green leaves
    }
     
     
    ####################
    # largeMap
    ####################
     
    largeMap {
        I:alphaPercent=100
        S:borderColour=ff000000
        I:borderMode=1
        I:borderWidth=1
        I:circular=0
        I:coordsEnabled=1
        I:enabled=1
        I:heightPercent=0
        I:marginBottom=40
        I:marginLeft=40
        I:marginRight=40
        I:marginTop=10
        I:markerSize=5
        S:playerArrowColour=ffff0000
        I:playerArrowSize=5
        I:rotate=0
    }
     
     
    ####################
    # options
    ####################
     
    options {
        I:backgroundTextureMode=0
        I:chunksPerTick=5
        I:coordsEnabled=0
        I:coordsMode=0
        I:linearTextureScaling=1
        I:mapPixelSnapEnabled=1
        I:maxChunkSaveDistSq=16384
        I:maxDeathMarkers=3
        I:overlayModeIndex=0
        I:overlayZoomLevel=0
        I:playerTrailEnabled=0
        I:playerTrailMarkerIntervalMillis=5000
        I:playerTrailMaxLength=30
        I:portNumberInWorldNameEnabled=1
        I:regionFileOutputEnabledMP=1
        I:regionFileOutputEnabledSP=1
        S:saveDirOverride=
        S:teleportCommand=tp
        I:teleportEnabled=1
        I:textureSize=2048
        I:undergroundMode=0
        I:useSavedBlockColours=0
        I:zoomInLevels=5
        I:zoomOutLevels=5
    }
     
     
    ####################
    # smallMap
    ####################
     
    smallMap {
        I:alphaPercent=100
        S:borderColour=ff000000
        I:borderMode=1
        I:borderWidth=1
        I:circular=0
        I:coordsEnabled=1
        I:enabled=1
        I:heightPercent=30
        I:marginBottom=-1
        I:marginLeft=-1
        I:marginRight=10
        I:marginTop=10
        I:markerSize=3
        S:playerArrowColour=ffff0000
        I:playerArrowSize=4
        I:rotate=0
    }
     
     
    ####################
    # undergroundMap
    ####################
     
    undergroundMap {
        I:alphaPercent=100
        S:borderColour=ff000000
        I:borderWidth=1
        I:circular=0
        I:coordsEnabled=1
        I:enabled=1
        I:heightPercent=30
        I:marginBottom=-1
        I:marginLeft=-1
        I:marginRight=10
        I:marginTop=10
        I:markerSize=5
        S:playerArrowColour=ffff0000
        I:playerArrowSize=4
        I:rotate=0
    }
     
    HELP ME PLZ
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