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Artical

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Everything posted by Artical

  1. Well looks like i got my answers. Now all i got to do is upgrade our ram and be happy. Hurray! Big thanks for the assist so far. And for the quick responses as well.
  2. That makes a lot of sense, but would this include worlds not using any of the new items like i used for my test? Or in another way does the server load these properties even if he doesn't need them to calculate changes in the world? And again thanks a lot^^
  3. Sry if i used the term vanilla incorrectly... I meant i used a clean tekkit 1.2.7b server with no changes what so ever. That includes no mods added, no MCPC+ or any other plugin and no tampering with any of the configs. I know that upgrading the ram would solve the problem but i'm still curious why the recource demands are skyrocking like hell just with the new tekkit version. There has to be some changes causing this. Especially with an almost empty world with nothing on it. What is all the ram used for?????? Thanks again
  4. Good Morning, our Server now currently runs with Xms1200M Xmx1200M but still is not enough. Still the sudden increase in recourse demand is kind of odd, especially if it exceeds 200% of our former setup. I looked up some other crashreports and they look similar but some have additional at.net. ... parts like at java.io.DataInputStream.readUTF(Unknown Source) at net.minecraft.nbt.NBTBase.func_130104_b(SourceFile:96) or at net.minecraft.nbt.NBTTagList.func_74735_a(NBTTagList.java:71) and what do you mean with a straight server. i already used a non modified one for my test yesterday. Just downloaded and installed on our server with the result presented above. Thanks again for your efforts.
  5. Currently we are using tekkit 1.2.7b without any plugins only some custom mods added like chocolatecraft or Infernal mobs. Here is an example for the crashreports. https://www.dropbox.com/s/f6hwb6d5qv277tc/crash-2014-02-28_05.46.39-server.txt But i made a testrun with the vanilla tekkit 1.2.7b Server aswell, and got the same results. The test was run with an empty Server, a newly generated map, no options changed in any of the configs and no plugins or MCPC+ used. Still, this setup used already about 50% more ram than the old Version 1.1.10 with a large world, with quarries and chunkloader. The actual numbers are about 600mb for the old Version and already 900mb with the vanilla tekkit 1.2.7b Server. If you need any more information, just ask. Thanks for the assist
  6. Hello Everybody, for the last few months our Server was running on 1.1.10 with no problems what so ever. But since tekkit was updated to 1.2.7 i noticed a significant increase in memory usage. Even with a new world, the server requires about 50% more ram than the old version with a large world, including chunkloader and quarries. Now the usage has increased to over 200% of the former version and our server get's repeated out of memory errors. I can't figure out why the new tekkit version requires that much ram. Thanks for the help.
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