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MormonJesus

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Everything posted by MormonJesus

  1. This is a list of suggestions I came up with for Frizzel. 1. A party system. Would work similarly to Diablo 2's GUI for the party. Those that are in a party cannot harm eachother, EXP is shared, and appear on the minimap. People who aren't in a party can harm eachother and don't appear on the minimap. For GUI, it would be a Player list with who you are allied to at the top, with hostile/neutral players below. 2. Explosion/Fire Nerf. For how many lava areas and explosive spells/creatures there are, I think this needs to be toned down. Can you find a way to make items immune to spells like lightning strike, lightning arrow, and lightning bomb? I'm finding that I need to stick to one spell or tactic when I'm trying to get items. The Roflconda's explosion radius is also way too big. Within a minecraft day, you can completely devastate an entire landscape with just them. Same goes with the arrow bomb. 3. Fix for the mage's lightning spell. (not the strike, but the bolts) When using the lightning on mobs, if you use it multiple times, you will disconnect or crash. 4. Circumvention for "Player is moving too fast" disconnection. If a player is using a spell to achieve a higher than average speed, or high run/walk speed equipment, they should not be kicked. 5. A way to get to the nether or specific nether-based mobs. The nether would be level 20 and up maybe. 6. More weapon types, such as a staff(mage), hammer(warrior), crossbow/longbow(ranger). Can you look into cooperating with Balkon for this? 7. (Not a suggestion, but a question) What uses do you have planned for Agility? 8. Maybe a spell tree, or spell system where you get 1 point to spend on a spell each level. Each level towards a spell could increase range (projectile, teleport, leap, etc), damage, number of projectiles, decrease mana cost/cooldown. Anything really. Could allow for more customization between players. 9. Maybe new passive spells for the classes, or differentiate how stats effect certain classes. Anyways, keep up the good work, my friends and I really enjoy this mod.
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