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About Block_Blazer
- Birthday 11/04/1998
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Block_Blazer16
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block_blazer
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Why does Random things mod not work for technic?
Block_Blazer replied to Block_Blazer's topic in Platform Pagoda
uhh. i did post a crash log silly. my technic doesn't start up at all. and it cant be a mod conflict because it works just fine on regular minecraft. same with the version. it works with regular minecraft. I even tried copying the version straight from attack of the b-team. but here's my forge log and my modpack api url: log: http://pastebin.com/jVzYWNYR modpack url: http://www.technicpack.net/api/modpack/factionspack -
Why does Random things mod not work for technic?
Block_Blazer replied to Block_Blazer's topic in Platform Pagoda
lol I didn't expect anyone to answer. here's the log: http://pastebin.com/c0R52M66 -
hey. i was wondering why I cant run my own modpack with Radom Things mod in it. in console, it says: Failed to launch. why is this happening? how can I fix it?
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Launcher How do i set java parameters for launcher?
Block_Blazer replied to Block_Blazer's topic in Platform Pagoda
ok. I get where I put the arguments now. but im not quite getting exactly where in the version.json I put the arguments. Do I replace minecraftArguments, do I put the arguments within ": " after minecraftArguments, or do I add to "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker"? -
Launcher How do i set java parameters for launcher?
Block_Blazer replied to Block_Blazer's topic in Platform Pagoda
ok. I tried to do that, but it deleted the parameters. { "minecraftArguments": "--username ${auth_player_name} --session ${auth_session} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker", "libraries": [ Do I change "minecraftArguments"? -
How do you set java parameters on the Technic launcher? I need it for FPSplus mod.
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HI. I am trying to get permissions for my modpack. (plz don't ask why I didn't already do that) but two of my favorite mods are Portal Gun and Gravity gun. I looked for permissions for those mods on iChun's blog, and this is what i found: why he didn't include Technic is confusing. I asked some people in his IRC chat, and they said Technic team never asked. so the reason im here is to ask "can you ask?" to be put on that list, so me (and others) can legally include these awesome mods in or modpacks. Thank you.
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lol derp. sorry. i really didn't see the moved post. literally right after you suggested to move, i made a new one. ops
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i'm sorry if this is in the wrong place but I need to know about permissions for modpacks. 1. what format do I make it 2. what kind of file do i make it in 3. will technic launcher accept the given format in the modpack folder? thank you.
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Today I tried to start up my Tekkit server. when I logged in, It crashed. this has never done this before and I don't know why its doing this. Here's the Crash Report: http://pastebin.com/MnVcCEc6 It would be great if somebody could help with this thanks.