Re: Next Go-Around, please configure the pack better for balance and gameplay
You do two very simple things:
1)You remove as many bugs as possible, I understand this isn't always possible, I understand there is difficulty here, and I understand that this is never 100% complete either.
2)You balance with it in mind that people will use it as 'default', for those that disconnect, that isn't exactly the spirit of the pack is it? I admit I haven't played long, so I can't say what the actual spirit of it is, but in other words you go with a 'total package' in mind. Attempting to leave the options for people who would want to disable EE to do so and also keep some sort of balance themselves, however making any balance changes specific to the 'Overall'.
3)'Fuck them' is the exact attitude that should be avoided, while you may not make money on this, it is appreciated and I'm sure people donate as well (although not as many as you would hope, as is usually the case)
I believe the main disconnect here from my understanding is the servers I've played on and server runners I've spoken with seem to simply see "tekkit is good" and start with that, but by itself, default, out of the pack which is what they seem to be looking for, it's kinda shitty, not in a 'oh man they could have done better' but in a 'wow I can break this easy', now this isn't a problem with tekkit at all, it's a problem with people's expectations of what it is I guess.
I don't see the page in Tekkit saying "Hey you can also add some add-ons too, here's a good link on how to do that', it just mainly lists what add-ons are there, that's it.
You guys do a great job in what you do, I understand that, do that many people just run tekkit/technic and toss up other mods as opposed to just adding the mods, and if so is it that important to set up those mods? If they are already modding it, those are the kinds of people who would know what to edit to get rid of and what to keep if they were adding things like mcMMO or whatever it is.
If I knew how to edit mods or if that was possible I'd try to fix most of the things I think are broken myself, as the mods within Tekkit are all really good, but just have some adjusting to fix things, however I don't know how to, and my attempts to learn have been in vain, searching several forums and asking as well as doing a lot of reading on the subjects.
TL;DR - Whatever your target audience is, dismissing other groups who came to expect something and get something else probably is not the best idea, helping them along is. If I came on these forums and saw this as one of the first threads I would think very poorly of the community in general (indeed as I did), so considering your response is a good idea. Making your actual intent and target audience clear is also a good idea in the future if you are going to target one thing instead of another.
Both bugs/errors and tweaks/balancing both fall under the same umbrella however in overall major problems. Identifying them as each would usually help a conversation for an outsider but isn't necessary if everyone is following on, as even a newcomer(as my self) is apt to do, there is no problem. Speaking of them both in tandem also has it's benefits as they can effect each other as far as short term solutions come into play.