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Nareto

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Everything posted by Nareto

  1. I really like this server. Although there is occasional lag when the server is restarting and such, it's a much better experience than singleplayer. Here I can play with friends as well as meet new people! -Nareto32
  2. https://www.dropbox.com/s/w7skfjju4nrh4l9/techniclauncher_2014-03-15.txt
  3. I did remove both Galacticraft mods. I tried loading both. The first time I tried to load a previous world, and when it didn't work I simply assumed it was because of world generation errors from the removed mods. Afterwards, I tried creating a world, and I got the same crash. EDIT: I just removed Optifine and tried again, and got the same error.
  4. Thanks for the suggestions and help. I ended up taking out Minions, Tropicraft, Dinos and Galacticraft. I never really liked Galacticraft that much when I played New Tekkit. I have yet to play and see how the lag goes, but I shall get back to you on that. EDIT: I just tried to load up a world, and my game crashed. Here's the report: https://www.dropbox.com/s/3a81t66ozow3ouh/crash-2014-03-14_15.07.43-client.txt
  5. I know this very well, but my idea is to figure out which mods I would be willing to get rid of, and get rid of some of the larger, more intensive ones.
  6. I am 64-Bit, by the way. So, I allocated 2GB, and it really worked! Thanks for that, but I still get quite a bit of lag, unfortunately. Not nearly as much, though. As for the mods, I know HOW to remove mods, I'm nowhere near a noob. All I wanted to know was what mods aren't used very often by most people, and aren't too worthwhile to keep.
  7. So, I've been getting quite a bit of lag with this modpack. Even if I close all processes that are unnecessary for windows to run properly, Set Priority with task manager, and add optifine and play on minimum settings, I STILL get 5 FPS. I understand that this Modpack has a total of 112 mods..... That's very obviously the problem. So, what I was wondering, is what mods are not necessary to the "experience" this modpack provides, and would be okay to remove from my clientside directory? Also, I am open to the possibility that this isn't the problem and that I may have done something wrong in the settings or something similar. So, if you believe that may be the case, please, let me know. All help is appreciated!
  8. For several months now, probably since about the time the new Tekkit came out, I've been unable to start up Tekkit Classic. I'm able to play every other Technic Modpack, just not this one. Whenever I attempt to play Tekkit Classic by pressing the "Launch Button", the game begins to start up, but crashes. I get this crash report. Anyone know what's wrong? I've chacked that my Java is up to date.
  9. I haven't played Tekkit Classic in a few weeks, so today I went to go start it up and it crashed. I tried to force update(reset pack), and I've reinstalled Java, JDK and JRE. I've also tried clearing out the Tekkit folder located in the .technic directory. Still, isn't fixed. I've taken the liberty of putting the crash on Pastebin. Can anyone give me some help?
  10. Thank you, now I can enchant my pick with Fortune. >.> <.<
  11. I'll give it another shot myself, but if something goes amiss, you'll be the one to call first. Thanks for the help ^.^ EDIT: Okay, I tried with a fresh Modpack.jar, and I downloaded all of the mods one by one, all the latest version for 1.4.7, and ran it. I got passed the Forge popup without any errors, so I assume all of my mods are the correct versions, and are compatible. But, I did however get an error on the actual Minecraft window, but not necessarily a crash report. Here's the forge error.
  12. I enchanted my Diamond Pickaxe with a level 8 enchantment, and received both Slot II and Slot I. I'm curious, what does it do, and what mod is it from?
  13. I'm trying to work on my mod pack, so I can get it to work. But I've come across a problem I didn't quite expect. The goal of my Modpack is to successfully merge Tekkit Lite and Voltz, to create a truly awesome experience. Over the past few months, I've constantly tried doing this, over and over again, but I've always come across an error in one way or another. I started off with a fully updated(V. 1.6.1) and clean TekkitLite folder, and just copied over the Mods from voltz into the mods folder, and then the Coremods into the coremods folder. And I deleted a few mods I didn't want: Railcraft, EE3, PowerChrystalsCore, Flatbedrock, Mystcraft and Stevescarts. And then I deleted all of the folders except for Bin, Config, Coremods and Mods. And now, to test to make sure I got no errors I tried to run TekkitLite. And, I got this error. I'd appreciate some help. Thanks.
  14. Title: mod_NetherOres.jar failed to read properly Version: 3.1.2 OS: Windows 7 Home Premium 64-bit Java Version: Java 7 Update 7 Description of Problem: I try to load up my Tekkit server and I get the following message: Error Messages: java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_NetherOres : Unsupported major.minor version 51.0 at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527) at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:562) at cpw.mods.fml.common.Loader.load(Loader.java:419) at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_NetherOres : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(Unknown Source) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494) ... 7 more Error Log: 2012-10-08 17:28:29 [sEVERE] Zip file mod_NetherOres.jar failed to read properly 2012-10-08 17:28:29 [FINER] THROW cpw.mods.fml.common.LoaderException: java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_NetherOres : Unsupported major.minor version 51.0 at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527) at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:562) at cpw.mods.fml.common.Loader.load(Loader.java:419) at cpw.mods.fml.common.Loader.loadMods(Loader.java:606) at cpw.mods.fml.server.FMLBukkitHandler.onPreLoad(FMLBukkitHandler.java:134) at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:135) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:438) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.UnsupportedClassVersionError: net/minecraft/server/mod_NetherOres : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(Unknown Source) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494) ... 7 more
  15. Yeah I figured that out. And katars aren't bad unless you're doing bush art or something like that.
  16. I decided to post videos inbstead of screenshots, it's in 2 parts, and don't mind severall parts where the cables are missing, they are gone for experimental purposes. I used the reader on the cables.
  17. In my Tekkit server with my friends, no EU generators are working except for regular Generators. Nuclear reactors don't work, solar panels, windmills, watermills, geothermal generators. Nothing. All that works are Generators and Redstone dust. We've tried EU readers, but they say that they're not producing any EU. Please help. I'm not sure what other info you might need.
  18. I have a tekkit server 3.1.2 and one of my friends can't connect! My others can, but he can't. I use Hamachi. He can connect to other tekkit servers but not mine. his tekkit is up to date. Any help? B the way, I have online mode set to false. Please help.
  19. Ok I fixed it. This was my solution. http://wiki.answers.com/Q/How_do_you_stop_the_error_%27java%27_is_not_recognized_as_an_internal_or_external_command_operable_program_or_batch_file
  20. I have a problem when I try to open launch.bat. It says this: C:\Users\Dylan\Desktop\Tekkit Server&gt;java -Xms2G -Xms2G -jar Tekkit.jar nogui 'java' is not recognized as an internal or external command, operable program or batch file. C:\Users\Dylan\Desktop\Tekkit Server&gt;pause Press any key to continue... So please help? Version: 3.1.2 OS: Windows 7 64-bit Java Version: 7 update 5
  21. Launcher version 0.5.4.8 and yes i purchased minecraft.
  22. Hi, I can't join any tekk server. whenever i try, it says I always open in Tekkit. And I also tried reinstalling Java. Neither worked, also I have done the thing to enable you to select mods, yet it still doesn't let me use the mod select button. I'm not sure what other information to provide, so please help. If you need more info just let me know.
  23. Title: Can't get on Tekkit Server/Tekkit Select Mod button doesn't work. Version: 3.0.3/3.0.4 OS: Windows 7 64-bit Java Version: Java 7 32-bit Description of Problem: When I try to log onto my Friend's Tekkit Server, it says &quot;you need the following mods&quot; and then it lists a bunch of mods. My friend said to click the mod select button on the technic launcher and enable all the mods, but the button was un-clickable. I looked on the website, and i followed the instructions. Now the mod select button works for everything except Tekkit. Please help. Error Messages: Error Log:
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