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Chicken Jerky

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Everything posted by Chicken Jerky

  1. BTW, I know, there was quite a few un-needed files left over from tekkit. I'm just too lazy to sort them out.
  2. I have a modded tekkit that loads up, then just collapses straight back to the launcher (crashes). I opened the folder and there isn't any "crash reports" folder for me to look at. Here's the massive list of mods I'm using: Spacecore, Text formatting, Grimore of Gaia 2, Battlegear 2, More enchantments, Advanced Thaumaturgy, Ars Magica 2, something left over from tekkit called "appeng-rv14-finale3-mc16x", autoblocks, autoutils, better storage, bibliocraft (including biomes o' plenty and natura addons), biomes o' plenty, bskpr's core, calclavia core, carpenter's blocks, chickenchunks, code chicken core, cofh core, computercraft, config mod, coroai, custom NPCs, decocraft, enhanced core, extended enchant, extended renderer, extracells, extra utils, flan's mod, forbidden magic, greg's lighting, Ichun's hats, ichun utils, immibis core, immibis microblocks, inventory tweaks, JAMI, mekanism, mekanism tools, mekanism generators, modbuild, MMMPS, MPS addons, MPM 2, mystcraft, natura, nei plugins, nether ores, nei, nek (not enough keys), numina, openblocks, open mods lib, openperiphal addons, openperiphal core, power crystal's core, all projectred modules, random things, secretrooms mod universal, slick util, statues, TiC, TC4, thaumic mob aspects, thaumic tinkerer, thermal expansion, TiMW (tinker's mechworks), treecapacitor, universal electricity core, voxelmap, waila, balkon's weapons, witchery, another thingy tekkit left over called "WR-CBE", and chisel. All of these mods are in 1.6.4, and I can't tell if they have ID incompatibilities because the folder doesn't have the "ID incompatibilities" folder in it EITHER. Please comment, even if what you think the solution is might sound stupid. I need my modded minecraft... we all do
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