
Dmac9244
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About Dmac9244
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So... therefore I would just use if statements to change the value of i, then whenever i becomes 9, do function2()? That would work, I think. It would still do what I want it to do, which is good. Thank you. EDIT: Thank you so much. It worked.
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So now I want the Fuel amount to update quickly, but the RF production amount to update not so quickly, like every five seconds or so. Currently, I have under one loop, the functions getRF() and getFuel(). Can I do this?
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M1r077, I did try asking basically the same thing in computercraft forums, but since this problem also has to do with reactors, I decided that it might be better to ask this question on a forum with a more general knowledge base. For strictly computercraft questions, I am asking on the computercraft forums, but unfortunately this can be a problem with bigreactors, and the people at CCForums (what I've decided to call it now) might not know that, but the people here might. That might have been a run-on sentence... Thanks for your help though on those sleep() functions. I figured out already tha
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I know that that is supposed to help me in some way, but since there is no context to what you are saying, I have no idea what that link is supposed to do for me. Sorry, but can you please elaborate a bit for me?
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It runs until it hits that point. It says: fuel:22: attempt to concatenate string and nil. The problem was fixed, and then showed up again when I tried making functions out of the code.
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Thanks so much guys. Another question; I tried to make the code easier to handle, in ways like making certain parts of the code functions so I could use them more without taking the time to rewrite them over and over again. But now,I'm getting the same error again. I made sure that my methods like reactor.getFuelAmount had () at the end, but I am still getting a nil concatenating error. Am I making the functions incorrectly? Any help would be appreciated. Here are the two scripts (again) monitor computer, function getMessage() local event, modemSide, senderChannel, replyChannel, message
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off topic, but will Mekanism be added to Tekkit in the future? Is it already in beta versions of the pack?
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No, I do not have any errors there, but that may just be my problem. I was using this web page for all my reactor controls, and it doesn't have the () after each function... For Curunir and M1r077, I am currently using the recommended version of tekkit, although with just a couple mods added in, which I think would be a great addition to the pack. (Minus tinker's construct, since this is a tech pack.) These mods should not in any way change how CC works with Big Reactors.
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I am trying to use the computer access port from the Big Reactors mod to be able to access my reactor through a computer, but something doesn't seem to be working. I want to use the .getEnergyProducedLastTick function(?) and print it as a string, but when it is printed, it is printed as a nil value, meaning that it either crashes the program, or when I use the tostring() function(?) it shows me a weird set of numbers and letters. What am I doing wrong? Here are the two programs I am using. One of them is for a computer connected to a monitor, the other is for the computer connected to the reac