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batmantheunicorn

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Everything posted by batmantheunicorn

  1. Yeah, I will just have to try. Well, 240 mods are many. The reason why I said 240 is because of the fact that the mod pack I want to run on my server has 244 mods. However, I think I will get rid of some of them. In the end, I might run about 200 mods. But it will also come down to what I can afford. If I have to get a beast server to run all the mods I want, I will just have to get rid of those I really don't need.
  2. Oh, ok. Guess that shouldn't be a huge problem. I think that everyone who is going to be on the server are within the same timezone, so I can just restart the server during the night or early on the morning. However, will a 2GB server handle 240-250 mods and 5 players online without lagging, as long as I restart it every day? I guess it comes down to CPU as well, but I think the CPU power is pretty good on the server I am thinking about getting.
  3. But is that a restart which deletes everything that is built and done, or is that just a restart which gets rid of block on the ground and other stuff? I don't quite know how to explain what I mean, because I don't have much knowledge when it comes to servers. However, I think I have heard something about restarts which deletes stuff and restarts which just resets plugins and such.
  4. Ok. I don't think they can offer 1,5GB, but I guess that 2GB would be a better alternative? And when you say regular restarts, what does that imply in your mind? Do you mean a restart once a week or even more often?
  5. lol, that meme could't have fitted the situation any better But yeah, you are probably right. It isn't that big of a deal to upgrade in case it turns out to be too little.
  6. Hello, fellow minecrafters I don't know if my question(s) belong here, but I am not aware of a better place to ask. Anyway, I am having a difficult dilemma, but I am kinda clueless of what to do. You see, I want to have my own server where I can run many of the mods that you can find in technic plus some more. The modpack I want to run is called the Yogscast Complete Pack, a fairly large modpack. The server will have maximum 5 people playing on it and they might not be online all at once. Here is where my dilemma comes to play. How much RAM do I need to run this as fluently as possible, but at the same time keep the expences to a minimum? I have currently found a cheap host which can deliver servers with RAM ranging from 512MB up to 10GB. When I talked to one of the support people working for them, I was adviced to not choose a server below 2GB with that amount of mods and people. However, when I looked on some forums I could see people talking about having Tekkit servers with the same amount of people as I want, but they only had a server with 512MB-1GB of RAM, and that worked just fine. So, what do you guys think? Should I take the 2GB server, or will a 1GB server for half the price be more than enough?
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