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Jax775

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Everything posted by Jax775

  1. I might just go the route of using the bin from that and plugging it in my pack.
  2. So I built my modpack based off of plowmanplow's barebonespack with MC version 1.7.10 and Forge version 1231 as that seemed straightforward and has worked fantastically for me. I then assembled a server to correspond with my pack and it has been doing fine. But now I'm at a point where if I want to be up to date I need to update to forget 1236, mainly to update Enhanced Portals 3 and fix an issue with phantom rain in Mystcraft. But also to be prepared for updates to other mods. How do I go about updating my pack so that it gets pushed through the same pack in the launcher? I haven't assembled a pack completely from scratch so I'm not 100% on the process. I imagine the server is fairly stright forward as I have installed and updated downgraded restarted and went to vanilla and back and I'm pretty familiar with that. But I have never upgraded forge with a currentlyrics running modpack. So basically I'm asking for tips/advice. I don't want to ruin our current world lol. Thank you for taking the time to read, and hopefully comment on, my post.
  3. Yeah I made the mistake of assuming recommended was stable to use on server
  4. I was reading that there is a bug with that version of ender storage on servers. Updating and testing now.
  5. Sooo... I dont know what the issue is but when I disabled EnderStorage it started.
  6. I think this is the file you mean, right? I really appreciate you taking the time to look at this for me. I have read tons of your posts on the forums and it's really helped me in the process of making my pack and getting it working. So thank you for the help you have already given! https://rapidgrab.net/cloud/ZDFuv76j02px6H9/fml-server-latest.log
  7. So I have spent the last few days setting up a modpack for my friends and I to use on the server I rent from MCProhosting. It is a multicraft based server. After spending a couple days adding mods and tweaking configs (I followed plowmanplow's guide on this post to do so) everything was working fine, so I decided to give it a shot and attempt to put the necessary files onto my server and see if it would work. First I downloaded forge 1207, the same version that is used in plowmanplow's BareBonesPack and my modpack. Then I ran the server, allowing it to create the mods and config folders. Started up with no hitches. Then I added my configs and mods from my modpack. I left CodeChickenCore and NEI in as per the information on the NEI Addons site to allow certain functionality with crafting stations and the crafting terminal. Aside from that I removed the clientside mods. Additionally I left the 2 forge config files on the server as they were instead of replacing them with the ones from my pack. At this point I attempted to run the server and it generated some errors, got through loading some mods and then shut itself down. I looked through the console as best I could but I don't really understand it. Throughout this whole process I have tried to get by without asking for help and for the most part I have figured things out. But now I am at a dead end and I don't know what to do. I have a direct link to the crash report that was generated as well as a link to my modpack page. If anyone who can understand this could please help me, my players/friends and I would very much appreciate it. Please tell me what I am doing wrong
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