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cookingwdiesel

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About cookingwdiesel

  • Birthday 01/01/1900

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  1. Alright, since I've been super busy and people have been asking, here is a link to the pack as it stands. This is not going on the main post as it's not a real release and still has plenty of bullshit going on. Ill work on getting a real release going when I can. Feedback/help is very appreciated always.
  2. More work done over the last few days: I've been piecing everything back together after the update. Most forestry blocks: Redpower logic: To do: Almost all blocks are done: finishing forestry, redpower wiring and control, ee and misc ic2 is left. Items: practically untouched. GUI: unlikely ever to be touched. I've been going through and replacing as much of the Isabella base I used with default textures in order to be able to distribute a sort of half-playable version. Maybe over the weekend if I get time. Or don't kill myself.
  3. Bumping this because I got the tekkit client to work with a past version of forge (3.2.6.130). Now that I've got that installed, extra biomes runs fine in single player. Updating the server to the same version of forge is proving to be a different matter entirely though. If anyone has any insight on how forge server works, that would be great. I realize that its still a shot in the dark, but i haven't given up hope yet.
  4. Added extrabiomes support. Some screenshots of my world.
  5. That's what I figured. I've been using it for ssp and I jumped when I saw they had smp support. Thanks.-
  6. I'm trying to install a newer version of forge to tekkit in order to somehow get extreme biomes xl working. I keep getting crashes when I install 3.3.7 though. Log: 38 mods loaded Optifine OptiFine_1.2.5_HD_S_AA_A7 Minecraft Forge 3.3.7.135 FML v2.2.48.135 Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5 mod_MinecraftForge : Pre-initialized (modpack.jar) mod_CodeChickenCore : Pre-initialized (modpack.jar) mod_NotEnoughItems : Pre-initialized (modpack.jar) mod_ReiMinimap : Pre-initialized ([1.2.5]ReiMinimap_v3.0_04.zip) mod_IC2AdvancedMachines : Pre-initialized (AdvancedMachines_4.0_client.zip) mod_BuildCraftCore : Pre-initialized (buildcraft-client-A-core-2.2.14.zip) mod_BuildCraftBuilders : Pre-initialized (buildcraft-client-B-builders-2.2.14.zip) mod_BuildCraftEnergy : Pre-initialized (buildcraft-client-B-energy-2.2.14.zip) mod_BuildCraftFactory : Pre-initialized (buildcraft-client-B-factory-2.2.14.zip) mod_BuildCraftTransport : Pre-initialized (buildcraft-client-B-transport-2.2.14.zip) mod_AdditionalPipes : Pre-initialized (buildcraft-client-DA-additionalpipes-2.1.3.zip) mod_CCTurtle : Pre-initialized (ComputerCraft) mod_ComputerCraft : Pre-initialized (ComputerCraft) mod_CraftingTableIII : Pre-initialized (CraftingTableIIIB1.8.zip) mod_EE : Loaded (EE2ClientV1.4.5.1.jar) mod_EnderStorage : Loaded (EnderStorage-Client 1.1.1.zip) mod_IC2NuclearControl : Loaded (IC2NuclearControl_client_v1.1.6.zip) mod_ImmibisCore : Loaded (immibis-core_48.2.1_for_1.2.5-client.jar) mod_IC2 : Loaded (industrialcraft-2-client_1.95b.jar) mod_InvTweaks : Loaded (InvTweaks-1.41b-1.2.4.zip) mod_MAtmos_forModLoader : Loaded (MAtmos_packaged.zip) mod_IC2_ChargingBench : Loaded (mod_chargingbench-client-1.95b-1.2.5-r1.zip) mod_CompactSolars : Loaded (mod_compactsolars-client-2.2.0.5.zip) mod_IronChest : Loaded (mod_ironchests-client-3.3.1.21.zip) mod_NetherOres : Loaded (NetherOres_Client_1.2.1.zip) mod_PowerConverters : Loaded (PowerConverters_Client_1.3.4.zip) mod_Railcraft : Loaded (Railcraft_Client_5.2.4.zip) mod_RedPowerControl : Loaded (RedPowerControl-2.0pr5b2.zip) mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip) mod_RedPowerLighting : Loaded (RedPowerLighting-2.0pr5b2.zip) mod_RedPowerLogic : Loaded (RedPowerLogic-2.0pr5b2.zip) mod_RedPowerMachine : Loaded (RedPowerMachine-2.0pr5b2.zip) mod_RedPowerWiring : Loaded (RedPowerWiring-2.0pr5b2.zip) mod_RedPowerWorld : Loaded (RedPowerWorld-2.0pr5b2.zip) mod_TubeStuff : Loaded (tubestuff_48.2.1_for_1.2.5-client.jar) mod_WirelessRedstoneAddons : Loaded (WR-CBE Addons-Client 1.2.1.zip) mod_WirelessRedstoneCore : Loaded (WR-CBE Core-Client 1.2.1.zip) mod_WirelessRedstoneRedPower : Loaded (WR-CBE RedPower-Client 1.2.1.1.zip) Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. --- BEGIN ERROR REPORT cf64655e -------- Generated 6/19/12 4:08 AM Minecraft: Minecraft 1.2.5 OS: Windows 7 (amd64) version 6.1 Java: 1.7.0_03, Oracle Corporation VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.4.2 OpenGL: AMD Radeon HD 6800 Series version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc. cpw.mods.fml.common.LoaderException: java.lang.NullPointerException at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoaderModContainer.java:114) at cpw.mods.fml.common.Loader.preModInit(Loader.java:235) at cpw.mods.fml.common.Loader.loadMods(Loader.java:593) at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193) at net.minecraft.client.Minecraft.a(Minecraft.java:383) at net.minecraft.client.Minecraft.run(Minecraft.java:735) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NullPointerException at forge.MinecraftForgeClient.registerSoundHandler(MinecraftForgeClient.java:77) at mod_EE.<init>(mod_EE.java:180) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at java.lang.Class.newInstance0(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at cpw.mods.fml.common.modloader.ModLoaderModContainer.preInit(ModLoaderModContainer.java:107) ... 6 more --- END ERROR REPORT 9004ee56 ---------- I searched and found nothing. If anyone could help with this it would be great.
  7. I'd release it as an alpha or something right now, but I've been using the Isabella pack as a base, and since it contains a good amount of content that is not mine, releasing that would probably be frowned upon. recently: -Redpower logic finished -Working on finishing forestry -Working on Extreme Biomes XL support (having trouble with this)
  8. I appreciate the support! I can't give out an eta because I am swamped with work. Progress-wise, I've got a chunk of the blocks for each major mod done. No item sprites or gui yet though. Those are gonna be a nightmare.
  9. I've just recently started converting the Fez texture pack to tekkit. I'm new to pixel art so bear with me, but I've got a chunk of all the major mods in already. Most work is not mine, and stems from edgepixel (and Frenden i can see by going through the rest of the pack). Any feedback would be appreciated. Previews (only blocks, no entities, ive been using Isabellas 16x pack as a template)
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