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mr-tom

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Everything posted by mr-tom

  1. Magic,thanks. If possible, I'll take a tekkit specific version of essentials and dynmap, but if not, this sounds a great solution. Thanks again for your help. :-)
  2. Thanks guys, that's really helpful. I've been careful to allow no modded blocks for exactly this reason, so that would hopefully not be a problem. Yes, my community is very attached to their existing work, so they'll want to at least try to keep the current world Understood that the new resources would not be on existing generated chunks - to the community, it will be a price worth paying. We'll build a nether railway to a new mining area. Thanks for confirming it will be 1.7.10 next. I should be safe to upgrade my existing server from 1.7.2 to 1.7.10 to fix a few bugs. :-) Not familiar with Cauldron - have just had a quick read, but unclear on why I would need it? (edit) Ah, sorry, you meant that if I want to use any bukkit mods, I would need cauldron? Thanks. :-)
  3. Hello, I run a community server. It's currently on 1.7.2 of minecraft. Bukkit is installed, but only to enable Essentials and Dynmap rather than anything advanced. I want to migrate to tekkit (without losing my world) and am conscious that I need to wait for tekkit to catch up to my version (which is why I've not moved on to 1.8.x) 1 - reading around this, am I correct in understanding that tekkit is currently on minecraft 1.5.1? 2 - I know that I must not ask when the new version is released! 3 - can somebody confirm which version of minecraft the version of tekkit currently in development is for? I believe this is 1.7.10? 4 - Migration - changing mods via my server host is as easy as a button press. I'm thinking this would be a process that works as follows: (i) Backup!!! (ii) Remove all the bukkit stuff, saving off the list of warp point locations etc (iii) Set back to vanilla and check the world loads and works (iv) Install tekkit, change nothing, check the world loads and works (v) Backup again (vi) Start messing about with things, stick dynmap and essentials back on and add the warp points back in. (vii) Check everything works and create a new backup Missing anything?
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