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MrNerd

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Everything posted by MrNerd

  1. okey, just wanted to share this if anyone didn't know since u cant just put the philosophers stone in a chest next to the table anymore, this is what u gotta do firstly, u need to make the philosophers stone inside the automatic crafting table, it cant hit your investory at all, cause then it shows a bar showing it has been used and then it wont work after uve made that, u make pipes from the chest next to the table and make it to another automatic crafting table, inside that u need to make a philosophers stone, but u need twice the recipe, cause we want it to be sent down the pipes to the chest thats next to the main table, so ull have to put a redstone engine to send it ofc i hope it's understood, good luck ^^
  2. ahhh, sorry for bothering you ^^ love your teams mod work, it's pretty damn awesome.. you've made minecraft so much better
  3. one mistake i did, its item id 567
  4. but, it seems the only client side issue is the item id placement? and i figured since ppl have successfully implemented mods like smart movement it would work in this case too, other than the item ID placement ofc and since its a modloader mod and modloader is used in tekkit, or at least i believed it to be so. wouldnt that mean if the scripting doesnt over run(conflict) anything already in the mod it would work? i mean, client side and server side the only installation needed is putting it in the mod folder that is created with modloader and modloader mp
  5. okey, i've tried putting a mod into tekkit http://www.minecraftforum.net/topic/762794-11-animalbikes-v195-sspsmp/ but it apparently comes in with a block ID conflict, but whats strange is that the block id conflict is with block ID 256, which is iron shovel but anyways, im wondering if anyone would know how to change ither the animalbikes mod's item id or the iron shovels
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