SniperHauss89

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About SniperHauss89

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  • Birthday 05/17/1994

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  1. Well I did change the font that same day and it should be showing up. Thank you tho Torezu for the link, even know it mentioned comics directly I suppose the same points stated could be allied to forum threads of any kind. Again forgive my ignorance I'm not an avid forum reader and I never fully realized the strong feelings.
  2. ok point taken, forgive me I didn't realize there was that strong of feelings about font
  3. What is this modpack about? Well for starters it's not just another stereotypical "kitchensink-confetti-style" modpack full of chaos, it is a carefully refined modpack with a lot of tweaking that was done with MineTweaker3 and MineTweakerRecipeMaker, careful review of config files and tedious balancing of Biomes O' Plenty settings all to bring the player of great gameplay experience! ***Server pack for this Modpack? Yes! There is now a server you can download for this pack!*** There are a few of goals that I aimed to achieve with this modpack: First, I wanted to fill in "the potholes" if you will that were present in the pack to achieve a certain level of balance overall. Second, I wanted to mesh the mods together so that overall a lot more mods are integrated into one another more than you would get by default. Third, I wanted to encourage exploration! (But who doesn't want to explore?!) Here is a list of all the changes that were made in this pack: Numerous item recipes were altered in one way or another. (changed, added, or fixed) I added an oreDict group for bluepower/projectred lumars so that like colors are cross compatible like any other oreDict group. Ore gen was changed so that there is only one type of every major ore and not four or five variations. I also added in the spawning of Thermal Foundation's Shiny ore at a low rate. I very carefully balanced out Biomes O' Plenty biome generation and weights to provide a good balance between the custom biomes and vanilla biomes. I have disabled RailCraft and Tinkers' Construct village gen to prevent getting an early game boost. ***NOTE: There are multiple recipes that have been disable completely so if there is no recipe in NEI it has more than likely been disabled (minus some BuildCraft assembly table recipes that don't show in NEI)*** ***NOTE 2: with regards with the latest pack update and ComputerCraft. To equip weapon, tool, or other upgrades open the Turtle or Advanced Turtle GUI and place the upgrade in the inventory on the bottom right side of the GUI, then enter "lua" (no qoutes) in the interface, then lastly enter one or both of these commands: turtle.equipLeft() or turtle.equipRight() and it should respond with "true" while taking and equiping the upgrade.*** ***NOTICE: This modpack now includes Fastcraft and in accordance with the author's (Player) request regaring modpacks I am including this message to give a heads up to any player that uses this pack. If you crash please note in your crash reports to me or any mod authors that Fastcraft is enabled. Lastly if you wish to disable completely or just change the version of fastcraft that is running locate your technic launcher folder, then click the folder with this pack's name, then locate the mod's folder. (It's easier you install the launcher files to a folder on your desktop)*** Go here to check out the pack! You could make this! What is it? It's a Draconic Evolution energy storage multi-block sphere of awesomness that is sending and recieving energy via energy turbines and Mekanism universal cables surrounded with chisel lavastone bricks and Mekanism refined glowstone with Mekanism wind turbines providing the energy that is going around!
  4. Hi, I am very confused as to how to work the page management editor on the Technic Platform. when I add one of the bigger headers and then save it still shows the bits of the code for the header and doesn't increase the size, also I added a picture and it had code around it abd I didn't think it was suppose to do that I've seen other modpack About pages not look like that. Also how do you add a hyperlink? I've seen other modpack descriptions with them but this editor has very few options and im not sure which format it uses as I tried some HTML code for adding a hyperlink and that didn't work. also how do you add color to words? so please can some one explain how to use the page editor which has hardly any options and leaves formatting code after saving it?
  5. Hello, so I have everything in place but when I go to link solder to my account and add the api link which works by itself like it is supposed to but it doesn't want to link it just says: [curl] 28: Connection timed out after 30000 milliseconds http://..... what could be the reason for this? also I noticed that navigating around my profile and profile settings is a little slow so is there something wrong on the website end or...? not to mention there is no button to get another API key even tho it saids there is supposed to be where the api key box is.