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gigaus

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  1. So I haven't played on Technic for a long while, almost a year now, and last time I played on it I could log in without being connected to the internet, just so long as I had a minecraft account. It was great, because I could take it with me on trips when I wouldn't have internet. Now, since I don't have a Mojang account after the migration, mostly because they refuse to recognize that I ever bought minecraft, had a copy, and all that jazz, I can't log into technic; No copy of minecraft attached to this account or some such....And when I tested trying this without a connection on a friend's laptop who did have a migrated account, surprise, it didn't work. When did this happen and why? I'm mostly curious because I need to know if this is just a screw up-- yes, this is a screw up-- on Technic's part, or if every platform is like this now.
  2. as the title says, I can't log into the launcher, and I can't run it because it requires a log in as far as I know. Is anyone else getting this problem, and is there a way around it?
  3. I used to play Tekkit and Tekkit classic but broke away from it as the mods changed. I came back after awhile to fiddle around, and...I made Watermills, and they have some odd behavior. They will produce power if I put a bucket of water in them, but not if there's water around them, in any form. Except on the first tick of the server. On the first tick of the server, they'll produce 2 EU per mill.....I've tried multiple configurations, as well as using different version of Tekkit Classic, up and down from recommended, and even went to other version of Tekkit to see if it was the server or something; Watermills work fine in those. My question is, is this a known problem, and where can I look to fix it regardless?
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