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sk6315

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  1. This topic have ended. Because the problem is solved.
  2. The only thing I did was to download the flans mod 1.4.7 (the Voltz already got the forge) then put it in the mods folder. And the file that I used is from this site: http://flansmod.com/download - http://www.mediafire.com/download/i49td13oltd0o4n/Flan's_Mod_2.1.1_for_Minecraft_1.4.7_Universal.zip The only thing I did was to download the flans mod 1.4.7 (the Voltz already got the forge) then put it in the mods folder. And the file that I used is from this site: http://flansmod.com/download - http://www.mediafire.com/download/i49td13oltd0o4n/Flan's_Mod_2.1.1_for_Minecraft_1.4.7_Universal.zip
  3. I love the 1.1.4 Voltz version. Because it have more realistic mechanics and its overall very fun to play. My advice: test it!
  4. Hi, I am a Voltz-modpack lover and I have dreamed of having flans mod in Voltz. Then I decided to make it myself! Everything went fine but I need some expertis/help now. I started by reading about the relation between mods when adding them together. Then I did a simple experiment, I simple added the flans mod and looked at the crash log: java.lang.IllegalArgumentException: Slot 4094 is already occupied by co.uk.flansmods.common.BlockPlaneWorkbench@19e38248 when adding mekanism.generators.common.BlockGenerator@49b8c7e3 at amq.<init>(Block.java:326) at akb.<init>(BlockContainer.java:11) at mekanism.generators.common.BlockGenerator.<init>(BlockGenerator.java:55) at mekanism.generators.common.MekanismGenerators.addBlocks(MekanismGenerators.java:146) at mekanism.generators.common.MekanismGenerators.init(MekanismGenerators.java:58) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207) at net.minecraft.client.Minecraft.a(Minecraft.java:458) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:746) at java.lang.Thread.run(Unknown Source) In this crash-log I see that the items are interfering each other: block { I:BasicBlock=3000 I:BoundingBlock=3008 I:EnergyCube=3004 I:GasTank=3006 I:Generator=4094 I:MachineBlock=3001 I:NullRender=3005 I:ObsidianTNT=3003 I:OreBlock=3002 I:PressurizedTube=3007 } and block { I:"Crafting Table"=4094 I:"Gun Box"=4092 I:"Team Spawner"=4093 } So I simple changed the "I:Generator=4094" to 2005, "I:Generator=2005". AND IT WORKED!!! So wrong I was... It seemed to work because I could start the game without any crashes then I joined a world and was going to test some of the planes. Then I saw it, the flans mod had 4 categories (Flan's mod Guns, Flan's mod Vehicles, Flan's mod Parts and Flan's mod Team Stuff) but ALL of them were empty except Flan's mod Vehicles and Flan's mod Team Stuff and they only contained 3 item each. Look in the attached file (image) for a better view. So what I need help with is that the flans mod doesn't work and not all the items are there. There is only 7 items, the rest is gone. How do I fix that? Just say if you need additional information.
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