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PrincessLuna

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Everything posted by PrincessLuna

  1. Hey folks, just noticed tekkit 3.0.3 was out (HUZZAH!) and I did what I always do upon getting a new minecraft; I update the LWJGL files to 2.8.3 because it gives me a *massive* performance boost, particularly when coupled with optifine. And yes I have to do this manually since the option to download them in the launcher is always greyed out on every modpack (why is it even there?), but unlike the older version of tekkit, and even the latest of technic, it just sorta starts up and whitescreens... and whitescreens... and stays there till I say 'buck it' and close. Now, I realize this isn't updated, what I'm wanting to know is 'is this crashing, or is it just taking an extra super long time to load up?' Particularly because even with 'vanilla' tekkit it takes like, 20 seconds to go to the mojgang screen and another 30 on that to go to the main menu. (game seems to run fine though).
  2. Not sure if you've actually taken the time to look at Zombe's mod page, but it's actually hard coded to disallow cheats if you include something in yoru server's MOTD. I can't remember what it is exactly but it's in one of the help files under faqs. So... either someone's taken the time to decompile zombe's mod pack, remove the checks for the motd thing, and recompiled... Or, you just haven't actually taken the time to visit the mod page and see if the author is conscious that some people might not want it being abused on their server.. *edit*: Looked it up for those too lazy to google. Q: How do i disallow "cheat" mod on my server? A: Add "no-z-cheat" to servers welcome message. Alternatively, you can disable it non-visibly too by adding "&f &f &2 &0 &4 &8" to servers wotd message ("&" marks color codes. If your server uses a wrapper with different codes then use this for reference).
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