StarZ563
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Posts
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Posts posted by StarZ563
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There is one other thing Et Futurum for some reason makes my minecraft character use an error skin https://pastebin.com/UuhcVcV0
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This makes me salty https://pastebin.com/dsARRYtN
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17 hours ago, JaariAtmc said:
No you don't? It should be .jar not a .exe, where'd you get the idea that it should be a .exe?
I didn't see the .exe whoops
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10 hours ago, JaariAtmc said:
What's a modpack.exe?
Its forge you have to rename it that it's weird
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Why won't this Badmobs config work? https://pastebin.com/WfTJTm4z
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Whenever I try to load up a world in my modpack it tells me "a fatal error has occurred this connection has been terminated" Can I have some help? Consoles, https://pastebin.com/1NsXZ4k5
https://pastebin.com/Q6EqfbEA https://pastebin.com/DJqdfhrH https://pastebin.com/8z9WV99R https://pastebin.com/CbVhBTuM https://pastebin.com/9zpUrDKi https://pastebin.com/3gcCPUkL https://pastebin.com/KH98wHgQ https://pastebin.com/PESw3Sgn https://pastebin.com/yXdE0NEr https://pastebin.com/iU3THVe9
It didn't let me put the last one so I'll put it in dropbox https://www.dropbox.com/s/a4igjir3o0weg2s/Final console.txt?dl=0
Mods, also in dropbox https://www.dropbox.com/s/nufu8v9cs9n916w/All updated mods.txt?dl=0
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I Generated a world in my custom modpack and it won't load! Can i have some help? I think this has something to do with "snowman stat IDs" Here's the console and mods. Console https://pastebin.com/jZR0xjx7 Mods https://pastebin.com/zDJwZma2
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I got it to launch and load by removing candycraft and rancraft penguins also added i few mods because I thought it was working its not when I try to make a world it crashes think it has something to do with "stat.killEntity.SnowMan" So only thing i can guess is that a snow golem is broken crash report and new modlist. Mods https://pastebin.com/NR3Q6WGq Report https://pastebin.com/LdUqZXtS
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What am i suppose to change the ID to?
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its the pig
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How do i open it?
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4 hours ago, JaariAtmc said:
You have too many entity adding mods. The game ran out of entity slots to give. Yes, this is very possible. Common mods that add A LOT of entities are the Superheroes mod and MutantCreatures.
I added candycraft back because I figured out that it conflicted with the morph mod but i think that made it worse. Removed the mutant creatures mod too. Console, https://pastebin.com/22dGkwC0
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13 hours ago, butterboyrs said:
looks like candy craft is your problem might be another mod that has the say id number and could crash it try taking candy craft out and play it like that
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Still not working! Console, https://pastebin.com/3pNTUzSv
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When I open my modpack it starts to load then crashes! Think this might have something to do with candy craft. Please help! Console, https://pastebin.com/a63LMZNC Mods, https://pastebin.com/WjEbS6YZ
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Did you rename it to modpack.jar?
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Go to the forge website and download the universal forge.jar rename it to modpack.jar go to the bin folder of your modpack there should be a jar of the same name replace the modpack.jar that was already in the folder then replace it with the forge that you renamed to modpack.jar and then it should be updated!
Modpack doesn't quit?
in Platform Pagoda
Posted
Really all I can give you is the mods I don't exactly have a console clip of it quitting mods https://pastebin.com/dTEZnb5F