Jump to content

NitroStriker

Members
  • Posts

    2
  • Joined

  • Last visited

NitroStriker's Achievements

Dirt

Dirt (1/9)

0

Reputation

  1. I copied this from the console [B#503] -- Head -- [B#503] Thread: Client thread [B#503] Stacktrace: [B#503] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) [B#503] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) [B#503] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) [B#503] at org.lwjgl.opengl.Display.createWindow(Display.java:306) [B#503] at org.lwjgl.opengl.Display.create(Display.java:848) [B#503] at org.lwjgl.opengl.Display.create(Display.java:757) [B#503] at org.lwjgl.opengl.Display.create(Display.java:739) [B#503] at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:645) [B#503] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:458) [B#503] [B#503] -- Initialization -- [B#503] Details: [B#503] Stacktrace: [B#503] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [B#503] at net.minecraft.client.main.Main.main(SourceFile:123) [B#503] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [B#503] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [B#503] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [B#503] at java.lang.reflect.Method.invoke(Unknown Source) [B#503] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [B#503] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [B#503] [B#503] -- System Details -- [B#503] Details: [B#503] Minecraft Version: 1.12.2 [B#503] Operating System: Windows 10 (amd64) version 10.0 [B#503] Java Version: 1.8.0_221, Oracle Corporation [B#503] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation [B#503] Memory: 5158993904 bytes (4919 MB) / 5368709120 bytes (5120 MB) up to 5368709120 bytes (5120 MB) [B#503] JVM Flags: 5 total; -Xms5120m -Xmx5120m -XX:+UseG1GC -XX:MaxGCPauseMillis=4 -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump [B#503] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 [B#503] FML: [B#503] Loaded coremods (and transformers): [B#503] Launched Version: 1.12.2-forge1.12.2-14.23.5.2838 [B#503] LWJGL: 2.9.4 [B#503] OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. [B#503] GL Caps: [B#503] Using VBOs: Yes [B#503] Is Modded: Definitely; Client brand changed to 'fml,forge' [B#503] Type: Client (map_client.txt) [B#503] Resource Packs: [B#503] Current Language: ~~ERROR~~ NullPointerException: null [B#503] Profiler Position: N/A (disabled) [B#503] CPU: <unknown> [B#503] [19:05:08] [Client thread/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:func_179870_a:553]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Win7pre\AppData\Roaming\.technic\modpacks\pixelmon-reforged\crash-reports\crash-2020-02-10_19.05.07-client.txt [B#503] Starting download of http://cdn.technicpack.net/platform2/pack-icons/1150447.png?1579917791, with 3 tries remaining [B#503] Starting download of http://cdn.technicpack.net/platform2/pack-icons/1150447.png?1579917791, with 3 tries remaining [B#503] net.technicpack.rest.RestfulAPIException: Timed out accessing URL [http://solder.thedestinymc.com/index.php/api/modpack/] [B#503] at net.technicpack.rest.RestObject.getRestObject(RestObject.java:149) [B#503] at net.technicpack.solder.http.HttpSolderApi.getMirrorUrl(HttpSolderApi.java:59) [B#503] at net.technicpack.solder.cache.CachedSolderApi.getMirrorUrl(CachedSolderApi.java:134) [B#503] at net.technicpack.platform.PlatformPackInfoRepository.getInfoFromPlatformInfo(PlatformPackInfoRepository.java:72) [B#503] at net.technicpack.platform.PlatformPackInfoRepository.getPlatformPackInfo(PlatformPackInfoRepository.java:60) [B#503] at net.technicpack.platform.PlatformPackInfoRepository.getPackInfo(PlatformPackInfoRepository.java:46) [B#503] at net.technicpack.launchercore.modpacks.PackLoadJob$5.run(PackLoadJob.java:180) [B#503] at java.lang.Thread.run(Unknown Source) [B#503] Caused by: java.net.SocketTimeoutException: Read timed out [B#503] at java.net.SocketInputStream.socketRead0(Native Method) [B#503] at java.net.SocketInputStream.socketRead(Unknown Source) [B#503] at java.net.SocketInputStream.read(Unknown Source) [B#503] at java.net.SocketInputStream.read(Unknown Source) [B#503] at java.io.BufferedInputStream.fill(Unknown Source) [B#503] at java.io.BufferedInputStream.read1(Unknown Source) [B#503] at java.io.BufferedInputStream.read(Unknown Source) [B#503] at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source) [B#503] at sun.net.www.http.HttpClient.parseHTTP(Unknown Source) [B#503] at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source) [B#503] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) [B#503] at net.technicpack.rest.RestObject.getRestObject(RestObject.java:134) [B#503] ... 7 more
  2. Alright, hello forum readers and helpers. I've been searching countless options to solve this issue, however, some solutions I cannot access due to the website not allowing me to access it but I'll get to the point. Like countless people who use Technic Launcher, I too am having issues with launching a mod you want to play. I've had this problem for a long time and I want to solve it, [I just wanna play Pixelmon with my friends ]. Anywho I'm not so sure if my computer is just that bad that it cannot run Pixelmon or if there is something I am missing. I've also seen people include their changelog, and Idk how to do that so if someone can help me with that, that would be nice. So I'll instead put a screenshot picture of the errors that show within the changelog (Sorry its not the best quality). I've recently updated Pixelmon so I believe that shouldn't be a problem, I've even adjusted my RAM and all that Jazz. My drivers are Intel(R) HD Graphics 3000 (idk might be useful, saw it in another forum and he tried to update it however I cannot update mine because it is already up to date.
×
×
  • Create New...