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  1. I copied this from the console [B#503] -- Head -- [B#503] Thread: Client thread [B#503] Stacktrace: [B#503] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) [B#503] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) [B#503] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) [B#503] at org.lwjgl.opengl.Display.createWindow(Display.java:306) [B#503] at org.lwjgl.opengl.Display.create(Display.java:848) [B#503] at org.lwjgl.opengl.Display.create(Display.java:757) [B#503] at org.lwjgl.op
  2. Alright, hello forum readers and helpers. I've been searching countless options to solve this issue, however, some solutions I cannot access due to the website not allowing me to access it but I'll get to the point. Like countless people who use Technic Launcher, I too am having issues with launching a mod you want to play. I've had this problem for a long time and I want to solve it, [I just wanna play Pixelmon with my friends ]. Anywho I'm not so sure if my computer is just that bad that it cannot run Pixelmon or if there is something I am missing. I've also seen people include their change
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