Hello! I was wondering how to turn off rift spreading in the config. Everywhere I look shows a different config from what I have currently, and I'm getting frustrated at the lack of direct answers for this. Any help would be appreciated, thanks!
Here is the config I have currently:
# Configuration file
dungeons {
# Min: 5
# Max: 2147483647
I:maxDungeonDepth=50
}
general {
I:baseDimensionID=684
B:closeDoorBehind=true
I:depthSpreadFactor=20
B:riftBoundingBoxInCreative=false
# Min: 0.0
# Max: 1.7976931348623157E308
D:riftCloseSpeed=1.0
# Min: 0.0
# Max: 3.0
D:teleportOffset=0.5
B:useStatusBar=true
}
graphics {
# Min: -1
# Max: 2147483647
I:highlightRiftCoreFor=15000
# Min: 0.0
# Max: 1.7976931348623157E308
D:riftJitter=1.0
# Min: 0.0
# Max: 1.7976931348623157E308
D:riftSize=1.0
B:showRiftCore=false
}
limbo {
B:hardcoreLimbo=false
B:universalLimbo=false
}
monoliths {
B:dangerousLimboMonoliths=false
B:monolithTeleportation=true
}
pockets {
B:loadAllSchematics=false
# Min: 0
# Max: 2147483647
I:maxPocketSize=15
# Min: 4
# Max: 2147483647
I:pocketGridSize=32
# Min: 0
# Max: 7
I:privatePocketSize=2
# Min: 0
# Max: 2147483647
I:publicPocketSize=1
}
world {
I:clusterDimBlacklist <
>
# Min: 0.0
# Max: 1.0
D:clusterGenChance=2.0E-4
I:gatewayDimBlacklist <
>
# Min: 0.0
# Max: 1.0
D:gatewayGenChance=0.0015
}