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Ok man lets not get feisty here, this is technically my first time making a modpack... as you can see I'm not a very experienced modpack creator.
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ok I remember seeing something about the Codechicken dependencies, I assume I install them and put them into a config folder..? EDIT: I put both the code chicken .jar files into a config folder, wasn't sure if that was what I was supposed to do or not, but it didnt work. Am I missing any important steps when making my modpack?
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Ok, so i updated it: https://dl.dropbox.com/s/h9zwgn87wc9vhai/pleasework.zip?dl=1 . But now, when I click play modpack, technic loads up and then mc won't open (not sure if I did a good job explaining that, sorry). Am I missing anything in particular besides renaming modpack.jar to modpack...?
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hmmm, not sure why I had morph 1.12.2, I also reinstalled a new version of forge 1.7.10 and renamed it to modpack.jar hopefully that was the only issue EDIT: didn't work. I have had this problem with another modpack I tried to make but I gave up on it. here's the new dropbox link with new morph 1.7.10 and forge 1.7.10: https://www.dropbox.com/s/qn1i2w3ok11nor5/fixedpack.zip?dl=0 Could it be that I need a config folder or something. The videos I have watched didn't include a config folder. And their modpacks worked just fine...
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Hello, just made a modpack and uploaded it to technic launcher. When I install and run it, my game loads into 1.7.10 vanilla MC. Here is the link to a dropbox I created for it: https://dl.dropbox.com/s/0poo8gujcanxdsu/modpack.zip?dl=1. Please need help ASAP!
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PlatinumMods joined the community
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Hello, just made a modpack and uploaded it to technic launcher. When I install and run it, my game loads into 1.7.10 vanilla MC. Here is the link to a dropbox I created for it: https://dl.dropbox.com/s/0poo8gujcanxdsu/modpack.zip?dl=1. Please need help ASAP!