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Naps4Days69420

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  1. let me go try to screen shot mine it wont let me upload it because its over 500 kb but basically the same as yours but only the 2 left & right and the only change i made to the chips is that i made sure they were on "blacklist nothing" i just re made the exact system and it worked just the same but ill just run more piping no biggie
  2. no to test in my creative world i just put one single piece of dirt in each chest
  3. yes i am and does that allow you to pull from both at once instead of only one
  4. now I've seen tutorials that say that "the pipes are only connected to the chests that the gold part of pipe is connected too" now i have my main solo survival world that i play on, but for testing things to see what they do i have a separate creative world. in my creative world i made a pipe system that can pull from chests on either side of the Routed Interface Pipe. it goes double chest- Routed Interface Pipe- double chest. along with all the correct chips and everything so I can pull/put back items into the system and see what's in it. and in my creative world it works perfectly and pulls and puts items back and show what's in all 10 double chests i put one block of dirt in each chest just to see and its 2 rows of chests that's 5 tall. but in my survival world (witch is on the same version) doesn't do the same it only shows one side of chests. now the one in my survival world is much bigger with 2 columns of 39 double chests each. with the same chips, chip settings, no items are blacklisted, the chips are on blacklist mode, hide mode is off, and orientation is set to default and ALL preferences on ALL chips are at 0. so my final question is 1. Why does it work in my creative world and not my survival 2. how to get the pipe to pull from both the left & right rows of chests. yes I have 2 broadcaster chips and 2 responder chips in the Routed Interface Pipes.
  5. i played on a few servers and it actually broke the server because it would spawn everything normal and then within 5 mins its overpopulated and lagging your game. i was playing on my single player world i just made and decided i wanna live in the tropics and it did the same thing but i got out of the tropics just in time. Any suggestions?
  6. so when i try to load into my world it says Shutting down initial server. here are the crash logs java.lang.RuntimeException: Unknown character '' in '[minecraft_dir]/saves/mapwriter_sp_worlds/[save dir]/mapwriter.cfg:1' at net.minecraftforge.common.Configuration.load(Configuration.java:625) at net.minecraftforge.common.Configuration.<init>(Configuration.java:100) at net.minecraftforge.common.Configuration.<init>(Configuration.java:106) at mapwriter.forge.MwConfig.<init>(MwConfig.java:12) at mapwriter.Mw.loadWorldConfig(Mw.java:238) at mapwriter.Mw.onClientLoggedIn(Mw.java:475) at mapwriter.forge.MwConnectionHandler.clientLoggedIn(MwConnectionHandler.java:52) at cpw.mods.fml.common.network.NetworkRegistry.clientLoggedIn(NetworkRegistry.java:211) at cpw.mods.fml.common.network.FMLNetworkHandler.onConnectionEstablishedToServer(FMLNetworkHandler.java:91) at net.minecraft.client.multiplayer.NetClientHandler.func_72455_a(NetClientHandler.java:357) at net.minecraft.network.packet.Packet1Login.func_73279_a(Packet1Login.java:119) at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1967) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:910) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(-2) at sun.reflect.NativeMethodAccessorImpl.invoke(-1) at sun.reflect.DelegatingMethodAccessorImpl.invoke(-1) at java.lang.reflect.Method.invoke(-1) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
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