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Posts
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Posts posted by Aquilamo
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Is there any way to clean the bukkit part of a server to get a normal tekkit server? I love installing mods, and hate plugins because I feel that they are less "physical". I also feel plugins ruin the fun of playing with mods.
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http://mcportcentral.co.za/wiki/index.php?title=Ports_for_1.2.5
There's a bukkit port!
is it going to be updated before all the mods have switched to 1.3?
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If you wanted to set up a server, you could give everyone an installer and a uninstaller.
I'm just talking about 2 batch file (.bat) in a folder with some mods and config files.
You don't even need to know commands, just look them up
PS: you have to compress it in a .7z or .rar to send it by email.
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Thanks a lot.
Now next stupid question: what is the difference between multiplayer mod and a bukkit multiplayer mod?
I know it might sound weird, but I just can't find it on google. Do bukkit ported mods have some sort of obscure programming?
Or are they just the same, with a few more line that don't really have a purpose?
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I know I might sound stupid, but can you explain to me what bukkit ported means?
Or put a link to somewhere I could find an explanation.
Thanks in advance.
Custom Zip is not working
in Technic Launcher
Posted
I also have issues, here is the error:
It's the relevant part from the technic launcher logs, and I'm running OSX 10.7.4
I don't get it because it does seems to be a .zip
[18:47:18] [sEVERE]Launcher is starting....
[18:47:18] [sEVERE]Launcher Build: '1.0.2.5'
[18:47:18] [sEVERE]Allocated 989.875 Mb of RAM
[18:47:18] [sEVERE]Java VM: '1.7.0_09-b05'
[18:47:18] [sEVERE]OS Version: '6.1'
[18:47:18] [sEVERE]Is 64-bit: 'false'