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About Aquilamo

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  • Birthday 01/01/1900
  1. I also have issues, here is the error: [11:12:34] [sEVERE] Extracted \temp\ to \tekkitlite [11:12:34] [sEVERE] Downloading '' [11:12:43] [sEVERE] Downloaded '\temp\' [11:12:43] [sEVERE] Extracting \temp\ to \tekkitlite [11:12:43] [sEVERE] An error occurred while extracting \temp\ [11:12:43] [sEVERE] net.lingala.zip4j.exception.ZipException: zip headers not found. probably not a zip file [11:12:43] [sEVERE] at net.lingala.zip4j.core.HeaderReader.readEndOfCentralDirectoryRecord( [11:12:43] [sEVERE] at net.lingala.zip4j.core.HeaderReader.readAllHeaders( [11:12:43] [sEVERE] at net.lingala.zip4j.core.ZipFile.readZipInfo( [11:12:43] [sEVERE] at net.lingala.zip4j.core.ZipFile.extractAll( [11:12:43] [sEVERE] at net.lingala.zip4j.core.ZipFile.extractAll( [11:12:43] [sEVERE] at org.spoutcraft.launcher.GameUpdater.extractCompressedFile( [11:12:43] [sEVERE] at org.spoutcraft.launcher.modpacks.ModPackUpdater.extractCustomZip( [11:12:43] [sEVERE] at org.spoutcraft.launcher.modpacks.ModPackUpdater.updateModPackMods( [11:12:43] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground( [11:12:43] [sEVERE] at org.spoutcraft.launcher.gui.LoginForm$3.doInBackground( [11:12:43] [sEVERE] at javax.swing.SwingWorker$ Source) [11:12:43] [sEVERE] at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) [11:12:43] [sEVERE] at Source) [11:12:43] [sEVERE] at Source) [11:12:43] [sEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [11:12:43] [sEVERE] at java.util.concurrent.ThreadPoolExecutor$ Source) [11:12:43] [sEVERE] at Source) [11:12:46] [sEVERE] Loading Launcher from 'techniclauncher/tekkitlite' It's the relevant part from the technic launcher logs, and I'm running OSX 10.7.4 I don't get it because it does seems to be a .zip [18:47:18] [sEVERE]Launcher is starting.... [18:47:18] [sEVERE]Launcher Build: '' [18:47:18] [sEVERE]Allocated 989.875 Mb of RAM [18:47:18] [sEVERE]Java VM: '1.7.0_09-b05' [18:47:18] [sEVERE]OS Version: '6.1' [18:47:18] [sEVERE]Is 64-bit: 'false'
  2. Is there any way to clean the bukkit part of a server to get a normal tekkit server? I love installing mods, and hate plugins because I feel that they are less "physical". I also feel plugins ruin the fun of playing with mods.
  3. There's a bukkit port! is it going to be updated before all the mods have switched to 1.3?
  4. If you wanted to set up a server, you could give everyone an installer and a uninstaller. I'm just talking about 2 batch file (.bat) in a folder with some mods and config files. You don't even need to know commands, just look them up PS: you have to compress it in a .7z or .rar to send it by email.
  5. Thanks a lot. Now next stupid question: what is the difference between multiplayer mod and a bukkit multiplayer mod? I know it might sound weird, but I just can't find it on google. Do bukkit ported mods have some sort of obscure programming? Or are they just the same, with a few more line that don't really have a purpose?
  6. I know I might sound stupid, but can you explain to me what bukkit ported means? Or put a link to somewhere I could find an explanation. Thanks in advance.