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enfantcool

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Posts posted by enfantcool

  1. As for what causes the bug, it seems like you've already found out. Multi-world plugins must not work very well with Tekkit. I simply don't use them. After all, one world is practically infinite. Chunkloaders and warps are your friends. :)

    not when you have a separate creative world....

    but yeah i cant complain its the only solution we've found so far

    "enfantcool: to get rid of infinite plains i would have to move the arena and redwar into the world

    enfantcool: and get rid of creative

    vlna26(server admin): nah"

  2. It's not an error though. This happens almost any time a map is generated. Vanilla, Tekkit, etc, all of these have this. It's *not* an error. The stronghold is merely placed before biomes are determined. :)

    but it has a connection to the endless plains, since it happens at the same time the stronghold-info appears

  3. Title: EE and Factions

    Version: 3.0.3/3.0.4

    OS: Linux

    Java Version: JRE 7u1

    Description of Problem:

    I know this shouldnt be posted here, but i need someone to tell me how to fix this.

    Basicaly, anyone can use any ee items inside any factions territory, and catalysts can blow up the safezones, were explosions are disabled.

    I believe this is a ee smp bug, anyone know a fix?

    Error Messages:

    Error Log:

    
    
    
    

  4. Well i thought i got rid of it, but now its back

    but i got more info

    THe bug starts happening when the map tries to palce the three strongholds

    Which give me these errors

    2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (13, 57)

    2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (-54, -17)

    2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (31, -28)

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