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enfantcool

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Everything posted by enfantcool

  1. hey Kyon, been a long time, what happened?

    Well the server has gone private now, and you are whitelisted

    heres the ip: 198.15.70.242

    You can do whatever you want, head to 781,781 to build with most of the people like me or vlna

    Well head nowhere, everybodys stealing everybody now ><

    but you can copme to me and we can build together

  2. it does it on all worlds sadly (except nether and the end) even flat worlds(weirdly...trees generate, colors of the terrain change but not the shape)
  3. not when you have a separate creative world.... but yeah i cant complain its the only solution we've found so far "enfantcool: to get rid of infinite plains i would have to move the arena and redwar into the world enfantcool: and get rid of creative vlna26(server admin): nah"
  4. read posts a little earlier, im not the only one also, im not much concerned about the fix, but about what causes the bug Oh and an endless plains map is an awesome challenge(no trees)
  5. i have already tried that, i wouldnt have made a bug post if it would have worked ill try again, but i cant guarantee
  6. but it has a connection to the endless plains, since it happens at the same time the stronghold-info appears
  7. you're saying that like this "error" is insignificant, but it is instead the key to the problem, because the bug happens right when these lines appear in the console
  8. meh one map >.> *looks at his 10 active worlds*
  9. anyone can help? this bug is really annoying
  10. when i restart the server, the buig stops until i get the stonghold error again 2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (13, 57) 2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (-54, -17) 2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (31, -28)
  11. it isnt multiverse i removed it a while ago and i still get the bug
  12. Title: EE and Factions Version: 3.0.3/3.0.4 OS: Linux Java Version: JRE 7u1 Description of Problem: I know this shouldnt be posted here, but i need someone to tell me how to fix this. Basicaly, anyone can use any ee items inside any factions territory, and catalysts can blow up the safezones, were explosions are disabled. I believe this is a ee smp bug, anyone know a fix? Error Messages: Error Log:
  13. the load/save buttons on the nei screen
  14. fix i found: http://www.vps-solutions.co.uk/bukkit/nei/AlienX-TEKKIT_BUKKIT_NEI_FIXES-v1r2.zip you need to go in your NEIServer.cfg in the config folder and put in the permissions load-state=OP so only ops can load item states Fix found on http://forums.technicpack.net/threads/tekkit-3-0-4-worldguard-nei-exploit-fixes-inside.9223/
  15. Title: Nei exploit/People hacking in stuff Version: 3.0.3/3.0.4 OS: all Java Version: all Description of Problem: Players can spawn items in by loading item states after dying Error Messages: Error Log:
  16. aight anynoe can tell me waht B; stand fors in f3? because now it shows b: Plains stands for biome
  17. Well i thought i got rid of it, but now its back but i got more info THe bug starts happening when the map tries to palce the three strongholds Which give me these errors 2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (13, 57) 2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (-54, -17) 2012-06-08 10:50:38 [iNFO] Placed stronghold in INVALID biome at (31, -28)
  18. I deleted most of my plugins data and now it doesnt do it anymore I blame multiverse you can close
  19. Now that i think about it, it amkes a nice survival map. Just like the desert map, but instead of having to find oasises, you need to find villages(trees dont grow in plains)
  20. if you want to check closer, heres the ip 108.174.62.59
  21. Needs checking: Installing tekkit by just renaming the Tekkit.jar into craftbukkit.jar .I had this problem since i migrated servers, and i couldnt install tekkit by running launch.bat , so the only way i found was by renaming the tekkit.jar into craftbukkit.jar
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