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AlienX

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Posts posted by AlienX

  1. Do you acctually mean Advanced OpenGL...?

    Your question confuses me, as Minecraft is rendered on your screen using OpenGL Technologies - So, Yes... MC allows you to use OpenGL, as thats all it can use.

    If you do mean Advanced OpenGL then great, enjoy slightly better cloud rendering.

    Optifine can acctually make minecraft worse on less powerful systems unless tweaked.

    Here is how to get max FPS out of optifine:

    For maximum FPS use:

    - Graphics: Fast

    - Render Distance: Short/Tiny

    - Smooth Lighting: OFF

    - Performance: Max FPS

    - AdvancedOpenGL: Fast

    - Clouds: OFF

    - Fog: OFF

    - Animations: All OFF

    - Sky: OFF

    - Stars: OFF

  2. add the word 'pause' (without quotes) on the next line down in the batch file...

    This will stop the batch file from closing itself when it gets to the end, so you can see the error.

    If it is saying that it cant find the java.exe at the location given, perhaps you have got 64bit java & OS, so change the path to read:

    "c:\program files (x86)\java\jre7\bin\java.exe"

    However, if the above works, you are not running the correct java bit version... you want to install the 64bit version from here:

    http://www.java.com/en/download/manual.jsp

  3. When I run the server launcher, at the moment when Worldguard is supposed to load in, this message appears:

    [WARNING] Could not get information about this CraftBukkit version; perhaps you are running a custom one?: FileNotFoundException

    Turn off bukkit version checking in your bukkit.yml file :)

    I have found a lot of bugs with the Pneumatic Tube's. The issue is that they can be placed in protected areas, can this stop it?

    I dont know, best way is to install the plugin and test :D

    Hey AlienX me and my friend just start a Tekkit server with Beastnode and we are using your mod for worldedit and worldguard and wondering how we would blacklist the RM Furnace from being used because we don't want people using the dupe glitch

    I'm not near a tekkit server atm to check this, but inside mod_ee.props file i think you can turn off the furnace in there. - i might be wrong tho.

  4. Sorry, I'm not working on anything Tekkit at the moment as described in a few posts before this one.

    I think that i read someplace that IC2 on version 1.97 (Tekkit uses 1.95) correctly tunnels its block/damage etc stuff thru bukkit, so when the next tekkit is released (which is currently in the works) it should be fixed... hopefully.

    You could try to replace (backup original first!) your ic2 mod jar file with one from here:

    http://mcportcentral.co.za/wiki/index.php?title=Ports_for_1.2.5

    But this might make it so that your clients also need to update their IC2 before they can join your server.

  5. As i am sure most of you are aware, i have not done anything with tekkit recently in regards of patching or making new improvements to already existing plugins.

    More as a formal thing, any updates/fixes/additions that i have planned have been put on hold while i code something else for minecraft.

    I will contiune to provide support where i can on these forums tho :)

    Just thought some people would like to know.

  6. if you think you can do it I will give you access to my server

    Two things here:

    1) Web Servers are not built for hosting game servers, you need a dedicated unit for this - sure, it might run but it will fill up your web space allowance quickly - plus most web servers are not that powerful as they are only distrubuting files.

    2) Giving access to some random person you met on the forums to your server is a baaaaaaaaaaad idea.

  7. Turning it off does not solve the problem, there are other methods out there to attempt to help fix the problem while still having EE enabled, which i was pointing out in my prev posts - people that still want EE will just have to put up with its so-called "issues".

    As i've already said, the mod is fantastic and grats to the people who have made it, im sure that SuperXElite also thinks the same of EE, i do not understand why you are getting so angry at a civilised and calm discussion.

  8. What do you have then? A slow way of making extra dirt, [sarcasm] which is exactly why people love EE. [/sarcasm] It's much easier to explain to someone that EE is removed or there entirely than mention it's edited all to hell; people resist change of this magnitude.

    I have the EE Machines in my server set to only 4x their normal workload, not 16x as per default, and as World Anchors are allowed on my server, this stops players getting a very large amount of items by using a energy condenser and some relays while they are offline.

    The problem i have found with the mods in Tekkit, is that you can create near enough everything in game within a few days, and you can get bored of the mods quite quickly, so any attempt to keep players on the server for longer (aka waiting for longer to get materials) is a plus for me.

    Everyone has their separate way of attempting to fix a problem :)

  9. EE has its good points and bad points.

    I'm somewhat on the fence about EE - for example:

    EE would be great if CPW did not just do a carbon copy port, but instead improve the port somewhat in order to add support for bukkits BLOCK events (setting them cancelled for example) ofc i am thankful that he has ported it at all!

    However, EE is as good as the server admin sets it, sure people say "OMG U R CAN MAKE SO MANY DIAMONDZ!" - and yes this is true, however if the server admin made the machines less effective (via the .props file) this solves the issue of spewing out diamonds at an alarming rate.

    End of the day EE is a fantastic mod and massive kudos to the people who made it - it just needs refining a little.

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