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Tirm

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Everything posted by Tirm

  1. I put it all in and its working great. Why is the LV Transformer electrocuting me? ** Uninsulated cable duh **
  2. Perfect thanks! I have a quarry, but its using Glass Fibre with Batboxes to keep the power going. I assume thats ok, will the quarry really require more power than the output of the batbox?
  3. Hi all, I'm 90% there on understanding Tekkit, finally! I have a question regards to power. I now have a lot of power coming in, its all sitting in a batbox (I realise I can ungrade this), full all of the time. However, its not going fast enough around all of my machines to utilitize it. For example, I have the following set up: Main power source > Batbox > Macerator > Extractor > Induction Furnace > Rotary Macerator > Quarry. By the time it gets to the quarry, its struggling for power, even though the first batbox i full. Now I noticed that if I unplug the Induction Furnace, and put a batbox down, there is loads of power again for example. They are all hooked up using Gold Wires, the power coming in is on Fibre. Any advice on how I can get the power around the machines better? I had to take out upgrades just to keep them all going :(
  4. I ended up having to delete everything and restart. Even importing the save to a new instance of tekkit, still doesnt have any machines, so much work lost Going to have to back up my work regularly!
  5. Looks like there was some update today? Logged in and anything to do with the tekkit mod set has dissapeared, all machines, gems for tekkit everything! Any idea what happened last night??
  6. Guys I fixed it, I moved my bat box around near my house and accidently put it through an input instead of the output. Sorry for wasting your time!
  7. The double tank pointing at the oil is pumping fine and the oil is showing in the refinery. The single tank on the oil refinery, has a wooden pipe with a redstone engine and is pumping, but there is no fuel coming into the compartment to be pumped. *Edit* Also the wooden pipes are all waterproofed
  8. Hi everyone, 2 questions, probably simple, probably me being a dummy. I have an oil refinery, with 2 big tanks of oil coming in with wooden pumps and redstone engines. Then 2 tanks coming out with a wooden pipe and redstone engine. I have an energy link slapped right next to the refinery, powered. For some reason, I cant get the refinery to work. I had it working before, then my energy link blew up on me (I assume it lost power?) and I cant remember what I did Second question, what benefit does having a conductive pipe between the energy link and the refinery give, if anything? Thanks!
  9. Batbox did the job perfectly. Although I didnt see Torezus post only Chezzik, and put the bat box near the top. I already had a load of Glass Fibre made up, so might as well use them right?
  10. Hi all! I'm having a frustrating issue trying to get power from my windmill to my batbox. I have 4 wind mills going on, with a length of cable around 60 blocks, reaching up above 100 on the Y, so pretty tall. I cant seem to get it to draw any power into the batbox. Any pointers on what might be going on? Am I loosing too much power in the cables? Cheers for the help.
  11. Fixed! Uninstalled all java versions, installed java 64 bit, then bam, memory went from 1gb to 4gb in task manager... I wonder.. didnt have 64 bit before? Anyway all resolved, worked for 2 hours straight no issues. Thanks everyone for your help!!
  12. Ok cool. Ok few more tests. Cleared out cache, made no difference. Default texture pack made no difference. Going into the nether makes the issue 10x worse and coming back to normal world from the nether results in huge video lag (jerkiness).
  13. I just cleared /tekkit/cache, its doing an update when I run the launcher, is that right?
  14. Thanks DarthMoogle, I will try that. Don't sing your posts, not sure what that means?
  15. Hi guys, other games work fine no problem at all. Internet does not slow down either. I have task manager open and can see that Minecraft rarely goes about 900MB of ram. As far as machines, yep, I just started using a few, but not many, which is worrying, as I want to build quarries and all sorts! I am using MCPatcher, not Optifine, does that matter? I will try the default texture pack and report back in a couple of hours. Thanks for your comments so far! Tirm
  16. Hello all, I love Tekkit to death, but I'm really struggling with performance issues. I'm using the Sphax PureBDCraft 64x texture pack with the latest version of Tekkit. The issue is that after 30 or so minutes, the performance becomes jerky and unplayable. When I go into the nether, this just amplifies and becomes almost instantly jerky. My computer specs: Intel i5 16GB Memory GeForce 460GTX WIndows 7 64 Bit Java 1.7 64 Bit launcher.properties file in the tekkit folder: # latestLWJGL: false memory: 2048 retryLogins: true worldbackup: false recupdate: true devupdate: false modpack: tekkit custombuild: '6' launcher.properties file in the launcher folder # latestLWJGL: false memory: 2048 retryLogins: true worldbackup: false recupdate: true devupdate: false modpack: tekkit custombuild: '6' I have tried just about every memory setting from 512 to 5GB to no avail. I have also changed quite a bit of UI information, like render distance, which did help prolong the usability, but the result still inevitable. Any help would be very kind, as its a very frustrating issue. Kind regards Tirm
  17. I made a bit of progress on my issue. After turning down the render distance to Far + 0 and turning off bob, the game was playable for around an hour before the video lag became evident again (while strip mining). Memory was sitting at around 1.3GB pretty much unmoving by that point. Hope that helps! I'm using an i5 with a 460GTX and 16GB RAM
  18. Same problem here using BDCraft texture pack. It starts to lag out, play a bit longer and it crashes completely. Tried all java settings, still no joy :(
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