Does anybody have any ideas that they want to contribute to making Tekkit fun?
Things like rules for gameplay et cetera.
I'll start:
No using Dimensional Doors worlds as bases.
Spawning things is prohibited at all times, even if the game breaks and you lose objects/bases.
Spawning things is prohibited at all times, even if you can't be bothered making a laser.
Your main base cannot be in an inhospitable climate.
Stay on {easy,so&so,hard} difficulty at all times