Hi all!
EDIT 1: By the way, I set up the YAML files before I realized that the updated version didn't use them... So yeah, they are just "there"
EDIT 2: Could this possibly be caused by the fact that I can't view my Solder setup unless I use my internal IP while my friends not on my network can?
EDIT 3: Just tested edit 2. My friend gets the same error.
EDIT 4: So I started looking through the launcher's code, and that message is shown if all the following conditions are met:
It doesn't have a mirror url
It doesn't start with http:// or https://
EDIT 5: I've also noticed that in the platform data that is returned (for example, BigDig's http://www.technicpack.net/api/modpack/big-dig-pack) that the mirror_url for others has http:// in it. Mine does not. Could this be causing the issue?
However, mine does have a mirror url. I'm really at a loss here.
EDIT 6: Edit 5 is kind of irrelevant, huh? It shouldn't matter. It was just be thinking. Anyway, I'm at a loss here... (ping @sct)
EDIT 7: I'm using launcher build 222, btw.
First off, I'm aware that there is no documentation that sct doesn't want us to be using Solder. Well, I was hell-bent on trying it and go very far successfully. However, when it comes time to add the modpack to the launcher, I get the following error message:
"Modpack has invalid Solder link. Consult modpack author."
I have no clue what could possibly doing it. Can anyone who has experience with Solder please verify my setup?
My modpacks folder is here: ss111.solder.serverpit.com/modpacks/
If you need the modpack link I guess I can provide it, but it is for private use...
I have the repo and mirror_url set to the modpacks folder. (Not the website, but local, obviously)
Also, when importing the modpack from solder it says my background image is empty or missing, when it's obviously not. However, the mod list shows up, so I must have done something right.
Thanks so much!