Jump to content

Philippelp

Members
  • Posts

    6
  • Joined

  • Last visited

Philippelp's Achievements

Dirt

Dirt (1/9)

0

Reputation

  1. Hiya - I had the same problem, then discovered I had multiple Java versions installed. I deleted all Java, Minecraft and Technic launcher. I then restarted the computer, installed the latest java version (32-bit), rebooted the computer again. Then installed MC Vanilla and tested that, then installed Technic Launcher. For me this solved the problem, hope it does for you as well. Good luck.
  2. Age: 27 IGN (In Game Name): Philippelp Why Do you want to Play on this Server?: I've been playing Tekkit "solo" for a long while, and would really like to join a community to learn more from other players and get inspiration for machines, factories,... What Do you want to Build? First time I'd be joining a multi-player server, so for now I'd be happy just to have a little place to call home, try out the economy and wander around.
  3. Hi guys - an update on this. The issue is still there, though browsing the forums there's a few things I tried out and which I hope will give the more tech savvy people around here an idea about what could be causing this. - When I put my back-up of the Vanilla install back, everything works perfect. - Checking the server using ping.eu showed that when Vanilla is installed, port 25595 is open - the moment I put the Tekkit package on there and I rename tekkit.jar to Minecraft_Server.exe this port closes. It doesn't make sense to me, but I do hope it does to someone around here. Thanks again.
  4. Hi Sponge - thanks, but it's been like this for a few days - so since before they had that problem.
  5. Hi all, good morning - My first post here, and I'm afraid it's already one to ask for help. I've had a Minecraft Vanilla server for about a year now, hosted at www.i3d.nl. Over the last week, we've tried to install the Tekkit 3.0.4 mod on this server, without any luck. Using the technic pack launcher with tekkit selected at the start, we keep running into the server not being displayed as online on the multiplayer list, while the i3d-control panel tells me my server should be up and running. As we've been following YouTube tutorials on how to install it, and redid the whole process a few times to be sure we've not missed a step, we're now officially stumped by what's the cause of this. These are the steps we followed; 1) Backed-up the full Vanilla install using FTP. 2) Stopped the server using the i3d control panel. 3) Uploaded the contents of Tekkit_Server_3.0.4.zip except for launch.bat and launch.sh into the root folder using FTP. 4) Deleted the old "Minecraft_Server.exe" file, and renamed Tekkit.jar into Minecraft_Server.exe 5) Restarted the server through the i3d control panel. At this point the control panel will tell us the server is online, but we are not able to connect to it. I'm not very tech savvy, but something that seemed a bit strange to me (although i do not know if this matters) is that I didn't see any new files being generated when I refressed the file list using my ftp program. Unlike the installs I see people make using the launch files for a Hamachi-server, there weren't created any new files on the hosted server. Any suggestions or advice on how to solve this? Thanks all, Best, Phil
×
×
  • Create New...