Here is a list of all mods that can be downloaded for the Custom Zip.
http://www.minecraftforum.net/topic/1434593-list-of-mods-for-146147-and-from-132-onward/
Other Question: Everytime i add a new mod i need to delete the whole tekkitlite folder at /roaming/.techniclauncher? Because when i just start tekkit lite it dont download the new mods i added but when i delete the whole folder (tekkitlite @ roaming) it does download it.
Thanks for Reply. I tried to get the mod EE2 into Tekkit Lite just for test but then my launcher crashed. I used the client side script @ http://www.minecraftforum.net/topic/1106178-125-equivalent-exchange-2-v1467/. This is a crash cause EE3 is already in it?
Heey all,
The custom zip is only for the clients mods and the server mods i just need to add in the server?
So i only need to make a package for the launcher for the clients mods?
I have a problem with the Automatic Crafting Table MK2.
I cant place resources to the recipe menu at the table. The items will be collised and not count as an recipe.
Is there any fix for it so i can make an automatic crafting system.
Hi,
I already downloaded the voltz server files and putted into my minecraft_server.jar but if i start the jar nothing happens. Can someone please extract all the server files and upload it or something.
mod edit: don't sign your posts. Read the rules. Admigo