jdsdude
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- Birthday 12/26/1993
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World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
or better off starting new then like mcediting structures over? -
World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
ok well the world is actually a copy of a single player world. So would replacing the files again do anything? because ive checked and the spawning continues as normal in single player. -
World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
K there... minimap shows line well -
World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
img wouldnt load reposting in a sec -
World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
umm i cant quite remember if we found the cutoffs before or after i upgraded... but i did upgrade recently so that may be it -
World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
no worldborder. nothing other than what tekkit adds by default -
World Generation stops after a point
jdsdude replied to jdsdude's topic in Tekkit Classic Discussion
could be server overload i suppose. Ill do a few tests tomorrow -
I just started a tekkit server on the latest build. Everything works fine except that when players pass a certain point, the map generation cuts off along the entire line. Its a perfect straight line where deep ocean starts and no more lands spawns. This occurs at about the same distance from the spawn in each direction, effectively forming a square> i dont know if this is just smp related or tekkit related, but does anybody know how to stop this from happening so that the game will continue to generate land? Single player of same world continues spawning land past the point. It appears to be smp related.