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Onebuh

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Everything posted by Onebuh

  1. Yeah i just tried to destroy in MCEdit, however it seems to not work with voltz in that all spikes are turned in to bookcases, missile launcher to TNT, etc. after i save the game after destroying the problem block. I would love if someone could guide me on how to use MCedit in this way or to find a different way altogether to solve this problem. Would love to get my server up soon! Thanks!
  2. Today, in Voltz, i simply put in my powerarmor boots into a solar generator, and all of the sudden when i tried to open up the gui of the solar panel my game lagged for a minute and then crashed. However, it was odd that when i tried to open it up when the solar panel could not get light (ie. night or rain) it worked fine. Please help! I tried restarting the server and now the server automatically crashes as soon as it starts. Here is the Report for anyone who can use it: ---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 1/22/13 9:19 PM Description: Ticking tile entity java.lang.ArrayIndexOutOfBoundsException: 0 at net.machinemuse.powersuits.item.ItemPowerArmor.getAsStack(ItemPowerArmor.java:305) at net.machinemuse.powersuits.item.ItemPowerArmor.getVoltage(ItemPowerArmor.java:288) at mekanism.generators.common.TileEntitySolarGenerator.onUpdate(TileEntitySolarGenerator.java:74) at mekanism.common.TileEntityBasicBlock.g(TileEntityBasicBlock.java:30) at yc.h(World.java:2151) at in.h(WorldServer.java:516) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at ho.r(DedicatedServer.java:270) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.machinemuse.powersuits.item.ItemPowerArmor.getAsStack(ItemPowerArmor.java:305) at net.machinemuse.powersuits.item.ItemPowerArmor.getVoltage(ItemPowerArmor.java:288) at mekanism.generators.common.TileEntitySolarGenerator.onUpdate(TileEntitySolarGenerator.java:74) at mekanism.common.TileEntityBasicBlock.g(TileEntityBasicBlock.java:30) -- Tile entity being ticked -- Details: Name: SolarGenerator // mekanism.generators.common.TileEntitySolarGenerator Block type: ID #0 Block data value: Unknown? (Got -1) Block location: World: (288,82,213), Chunk: (at 0,5,5 in 18,13; contains blocks 288,0,208 to 303,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Stacktrace: at yc.h(World.java:2151) at in.h(WorldServer.java:516) -- Affected level -- Details: Level name: world All players: 0 total; [] Chunk stats: ServerChunkCache: 658 Drop: 0 Level seed: 756484891054081950 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (-56,64,248), Chunk: (at 8,4,8 in -4,15; contains blocks -64,0,240 to -49,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 3781011 game time, 5089961 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 13478 (now: false), thunder time: 41298 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680) at ho.r(DedicatedServer.java:270) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849) -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_05, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 852562464 bytes (813 MB) / 1029046272 bytes (981 MB) up to 2863333376 bytes (2730 MB) JVM Flags: 2 total; -Xmx3G -Xms1G AABB Pool Size: 1735 (97160 bytes; 0 MB) allocated, 1735 (97160 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 17 mods loaded, 17 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BasicComponents [basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BlastCraft [blastCraft] (BlastCraft_v0.6.1.23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available ICBM [iCBM] (ICBM_v1.0.2.126.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.0.31.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Mekanism [Mekanism] (Mekanism-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available MekanismTools [MekanismTools] (MekanismTools-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 254 (14224 bytes; 0 MB) allocated, 254 (14224 bytes; 0 MB) used Player Count: 0 / 20; [] Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt)
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