Today, in Voltz, i simply put in my powerarmor boots into a solar generator, and all of the sudden when i tried to open up the gui of the solar panel my game lagged for a minute and then crashed. However, it was odd that when i tried to open it up when the solar panel could not get light (ie. night or rain) it worked fine. Please help! I tried restarting the server and now the server automatically crashes as soon as it starts. Here is the Report for anyone who can use it:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 1/22/13 9:19 PM
Description: Ticking tile entity
java.lang.ArrayIndexOutOfBoundsException: 0
at net.machinemuse.powersuits.item.ItemPowerArmor.getAsStack(ItemPowerArmor.java:305)
at net.machinemuse.powersuits.item.ItemPowerArmor.getVoltage(ItemPowerArmor.java:288)
at mekanism.generators.common.TileEntitySolarGenerator.onUpdate(TileEntitySolarGenerator.java:74)
at mekanism.common.TileEntityBasicBlock.g(TileEntityBasicBlock.java:30)
at yc.h(World.java:2151)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.machinemuse.powersuits.item.ItemPowerArmor.getAsStack(ItemPowerArmor.java:305)
at net.machinemuse.powersuits.item.ItemPowerArmor.getVoltage(ItemPowerArmor.java:288)
at mekanism.generators.common.TileEntitySolarGenerator.onUpdate(TileEntitySolarGenerator.java:74)
at mekanism.common.TileEntityBasicBlock.g(TileEntityBasicBlock.java:30)
-- Tile entity being ticked --
Details:
Name: SolarGenerator // mekanism.generators.common.TileEntitySolarGenerator
Block type: ID #0
Block data value: Unknown? (Got -1)
Block location: World: (288,82,213), Chunk: (at 0,5,5 in 18,13; contains blocks 288,0,208 to 303,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at yc.h(World.java:2151)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: world
All players: 0 total; []
Chunk stats: ServerChunkCache: 658 Drop: 0
Level seed: 756484891054081950
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-56,64,248), Chunk: (at 8,4,8 in -4,15; contains blocks -64,0,240 to -49,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 3781011 game time, 5089961 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 13478 (now: false), thunder time: 41298 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at ho.r(DedicatedServer.java:270)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 852562464 bytes (813 MB) / 1029046272 bytes (981 MB) up to 2863333376 bytes (2730 MB)
JVM Flags: 2 total; -Xmx3G -Xms1G
AABB Pool Size: 1735 (97160 bytes; 0 MB) allocated, 1735 (97160 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 17 mods loaded, 17 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BasicComponents [basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BlastCraft [blastCraft] (BlastCraft_v0.6.1.23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ICBM [iCBM] (ICBM_v1.0.2.126.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.0.31.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mekanism [Mekanism] (Mekanism-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MekanismTools [MekanismTools] (MekanismTools-v5.0.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 254 (14224 bytes; 0 MB) allocated, 254 (14224 bytes; 0 MB) used
Player Count: 0 / 20; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)