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DeathByPenguin

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About DeathByPenguin

  • Birthday 08/30/1991

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  1. Project Page | Wiki| Website Dev - Blog Can you tell? This is going to be one of those kinds of threads.. It's about damn time. Before getting started, it's proper etiquette to introduce myself to the Community. My username and alias is Malice Red, or just Malice. I've been hosting servers for a few years now. Although a lot of my projects haven't got to the point where I want them. Importantly, I do not claim to be the leading authority on server hosting, nor will I boast that I know exactly what it takes to be successful in the Minecraft server community. That aside, I can boast that I do have experience in hosting servers, and what players usually like. I'm an avid Gamer and great procrastinator at times. My favorite games happen to be Deus Ex, Dark Souls, and Morrowind. I'm a Graphics Designer as well, and have some experience in bring elements together to make a project. I'm currently leading Voxel Box Faction 'BPI'. My ambitions are to shake the very foundry of the Minecraft community by introducing some very good and well thought out plans. I love life in all forms, and am told I have great compassion. I'm also told that I'm also a hot head. Though that is a flaw, I usually come to my senses and or stop myself from making a complete ass of myself. Though some will disagree. I'm capable of being kind and understanding, very lenient and understanding of other's situations. There's rarely a time I will say no to helping someone in need. I believe in sharing in all forms. I guess the point of this is to let everyone know, I'm not the perfect and Ideal person in the world. I have never claimed it, nor will I. I make mistakes, and can get petty like others around me. That set aside, the ambitions and goals that I have are very real, and so is my ability to rally people to a common goal. Enough with the auto-biography, and into the meat of things. Prepare for some extremely inspiring words. Soulscraft has the foundation to be big. We've gotten support, we've got sponsors paying our running costs. But this, the cinematic and promotional videos will really make or break this. So, instead of presenting my purpose of this thread, I will ask you some questions. If you can answer these questions with yes, please read on. Are you prepared to work on a project capable of going Viral? Do you want to be apart of a team that's going to shake the foundation of minecraft? Are you prepared to make work known by millions? Now, I know what you're thinking, these sort of questions are ABSOLUTELY outrageous. I must be conceited, disillusioned and quite frankly, MAD. No. I'm not Crazy, Mad, disillusioned, or even conceited. The content we currently have and have planned will make most people's head spin. The amount of effort and depth that is put into this project, is quite unheard of. We need the image, the promotional trailer. A cinematic trailer that will use the elements we have currently, and take breathes away. I'm here to look for someone who can achieve this. I'd like to explain a few aspects of this project to anyone who's actually reading this. I'd like to talk about the origins of this project, I'd like to talk about the progress on this, and the future goals. So anyone reading this, you might want to go get a snack in. Origins Soulscraft was a wild idea that I came up with a year ago. After playing through Dark Souls for like the 20th time, I decided that I wanted more. Well, there wasn't. After a few weeks of craving the feeling that Dark Souls gave me, I came across a Minecraft project that fueled my idea. Herobrine's Mansion. Pretty much one of the first of it's kind done right. It was in adventure mode, and was emphasizing on combat, and exploration. And probably best of all, it was done using Vanilla minecraft. It was pretty inspiring. So I thought to myself, Minecraft is an excellent medium when it comes to level designing. It would truly be possible to not only mimic Dark Soul's feel, but actually extend it. With minecraft building we can extend what Namco achieved, and provide content weekly/monthly. So, I gathered a builder team, and we came to work on soulscraft. The result was a mind blowing map, with tons of explorable content. (For those who are curious about this, I can give you a tour of the map.) Currently Soulscraft is not dead. As long as I'm around, it will never truly die. However, development on the project is stalled. After a major incident with former plugin developer Dmillerw, who ended up recieving payment for his services, and then abandoning the project (and sabotaging), we're further stalled. Soulscraft is in Limbo. It's got a foundation, it's got a wiki, it's got a Texture Pack artist, graphic designer, it's got the number crunching, even a website. The code is now currently being worked on. The Agenda Well, it's quite simple. We think this project is a Gem. Everyone who's ever seen the map has always been left breathless. Everyone who has talked to me about the Mechanics thinks it'll be a hit. So we want to capitalize on that. We want to create Server side Soulscraft with use of bukkit, and then we want to go even further and make a client side mod, where we can bring all the ideas and concepts we have to reality for Soulscraft. Probably using Forge. We want to operate sort of like how DayZ operates, and with the ShotBowNetwork. I think we have a really good chance to become a major competitor. After we launch the SZN Hub site, it'll be pretty hard not to be a major competitor. Not that I'm looking to compete. My passions are with running minecraft servers, and making heads turn. As for Long term goals. Well, I want soulzonenetwork to be an actual go to hub for some pretty creative projects. I want to contribute to the economy of this country and actually fund the team members for their work. The people who are still on board the project. Kyctarniq Don't really expect you guys to know who this person is, but he's very dedicated to this project. He wants to see this project through as much as I do. Kyctarniq is a big shot Texture pack artist and server administrator. Also a very wise and kind man. You can check out all of Kyctarniq's work here. Kyctarniq is very eager to work on this project SilverPenguins Personal friends and geniuses when it comes to webdesign. These guys work hard on their designs and have really come up with some amazing stuff. They're responsible for creating our webpages and some graphics design. Check out their work here. Back Pack Industries A faction of the Voxel Box server, which is essentially a collection of prestigous builders. They've created truly beautiful masterpieces. The team consists of 6 Members, including BackPackback These fellas are responsible for a lot of Soulscraft's content. Honerable mentions include HolySuckerPunch jordon3131999 Well now to the meat of things. What is my purpose for posting this thread? I'm looking to expand the team, seriously expand it. I'm looking for select individuals who can share the interest in this project, and share the ambitions of shaking the Minecraft community foundation. That's just the bottom line. If you're interested, please take a look at the below requirements before contacting me. Availability to work on the project We really would like this project to be worked on by people who HAVE TIME to work on this. Ability to show us past projects Soulscraft has a very specific feel and atmosphere that we're looking for. We need to know if that specific feel is your strength. We also need to know if you're capable of producing the calibur of work that we need for soulscraft. Ability to communicate If you don't want to chat up with the team, that's quite fine. You can but it's not a requirement. But you must have the ability to communicate with me. For important details, progress, what you need, and any questions. Preferably through a Voice over IP service like Skype or Mumble. Alright, if you're good with the above, and want to join this, please contact me with the details below. This isn't your typical watered down post. No. We don't use silly applications. We use person to person interviews, where we can communicate all information right then and there. Skype: Malice.red Please entitle your Friend request Soulscraft. Email: [email protected] Please title your message Soulscraft.
  2. Fixed issue with linking Portals to the nether. Small bug between Multiworld and the world generation.
  3. If anyone is reading these posts (most likely not) we could really use some suggestions on how to improve the server over all. Maybe plugins specifics, or the way that things are handed.
  4. To get to the nether, get yourself to spawn, and look behind the ruleboard. The sign behind it will allow you to go to the nether. In the meantime, I'll be figuring out why Nether portals aren't teleporting to the correct world.
  5. Nether has been enabled, but I'll have to do some tweaking to remove those ores that cause excessive client-side lag.
  6. + Removed Limits for LWC + Added Cost for Protections - 1 Credit + Added Cost for Creating Factions - 10 Credits + Added Cost for Claiming Land - 5 Credits
  7. Server has been patched. IC2 causing "End of Stream" errors for a small percentage of the players.
  8. Yes, with that healthy contribution, we were able to upgrade to a much more stable VPS. I'm very excited about it, and can't wait to put this server to the test!
  9. We're looking into the issue. Also, a survey has been done, and most players of our players are impressed with our newest upgrade and report no server lag. We'll be looking into that issue further. We apologize for any inconvenience.
  10. Even if someone where to get an x-ray texture pack, it would be useless. There's very little ore gen. Also, we've just upgraded our server, so I doubt it's server lag that you're experiencing. It may be client side and you may have a low connection with our server. As for this arguing on the server. Please don't bring that trouble on these forums, the moderators have enough trouble, and you already know the rules. I've warned all involved parties, an if it continues, everyone gets a 3 night mute.
  11. Fixed an issue where Donators weren't getting the correct amount of LWC Protections. Phew.
  12. We've found the bug, and have fixed the issue in which EE items where spawning randomly. EE has been re-enabled.
  13. Equivalent Exchange has been temporarily disabled. We're having an issue where dark matter blocks are randomly spawning. Also The server has been upgraded. It's alot more smooth with little to no lag, so we're pretty excited about that.
  14. A bit of an update, we will be upgrading the server today. I'm pretty excited. We'll be able to support alot more players with a lot less lag. Woot woot!
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