Ahh, thanks for the link on block ID dumps. Will definitely do that in future. I've only checked manually in game up until now.
Went through with adding it anyway, and it works without having to change any block IDs (turns out Tekkit has a big Forestry shaped hole in it). All clients need to have added is the mod. All I've done is manually disable Forestry tin and copper generation in the config on the server, though I don't know if that's strictly necessary.